Recent content by Doc

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    I Need Some Help With Terrain Gen.

    That explains a lot! What are the advantages of using floats though? If I just use integers and decimals, won't that work fine? Also, I still need help on the licence. EDIT: I'm sorry for not telling you what this was for at the beginning. (Perhaps I was embarrassed at my small project, and I...
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    I Need Some Help With Terrain Gen.

    How would I make a notice file? Would I just put the copyright in the dist?
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    I Need Some Help With Terrain Gen.

    I don't mind sharing at all! "The Fight For Survival" is it's name. Still working on getting it higher in Google though! :D tffs.castraponere.com Still very early in development... I have a forum that has quite a few members, but I have been battling spambots like crazy. Once, a spambot...
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    You gave me your first Dislike? D:

    You gave me your first Dislike? D:
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    I Need Some Help With Terrain Gen.

    I am looking at the code and typing it into my IDE, changing it slightly. Is this a proper implementation of the licence? I have modified the code to fit some of my other code, and I have changed how some of the operations are done, for instance I have used xor shift code from Wikipedia as the...
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    I Need Some Help With Terrain Gen.

    I would make it within your project, but I have already been working on a community and a different title for my game. I have quite a few people in the community! I will include the author comments in the code when I use it. Thanks for the help in getting me through this. After I work with the...
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    I Need Some Help With Terrain Gen.

    Is the Terasology gen code something I could use in my project? Would I still be able to market my project if I added the gen code from Terasology?
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    I Need Some Help With Terrain Gen.

    Thanks! From that, I learned that it returns absolute value! I also learned a new operator!;)
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    I Need Some Help With Terrain Gen.

    Ok, I looked into terasology some more, starting at: src / main / java / org / terasology / world / generator / core / PerlinTerrainGenerator.java I traced it all the way to TeraMath.java and it has this code which I don't understand: return (d < 0 && d != i) ? i - 1 : i; Can you explain what...
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    I Need Some Help With Terrain Gen.

    I just don't understand, how do you use them (do you plug the xyz into noise then into grad or what?), and what is inside those functions. Can you give me some code on how you use them and tell me whats inside them?
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    I Need Some Help With Terrain Gen.

    I don't understand german, and I have read that post from notch. What I don't get is how do you make this noise function? Can you give me a concept and tell me what it does each time it is called, and how it generates the values?
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    I Need Some Help With Terrain Gen.

    Cervator - I just don't get the process you use for procedural terrain gen. What is the process (ie. generate a heightmap the size of blank chunks, overlay this with heightmap size blank chunks) for generating a single chunk, then what is the process for generating a second chunk where the first...
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    I Need Some Help With Terrain Gen.

    Cervator: I use netbeans, which i believe has this function! I'll try downloading the source and loading it into netbeans sometime. Immortius: So if i want to generate a chunk at a time, but still have it line up with the next chunk, how do I do it? Would I have to store all the arrays and...
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    I Need Some Help With Terrain Gen.

    Ok, so which file would you recommend looking at?
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    I Need Some Help With Terrain Gen.

    I looked through the source of ChunkGeneratorManager.java and it calls ChunkGenerator.java which contains this: (put in spoiler ;)) Is this correct? It calls nothing and it doesnt process anything.
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