Recent content by ronnietucker

  1. ronnietucker

    Resolved City map stuck at spawning

    Took some F12 screens, but I've no idea where the latest DEV build saves them to. There's no data/screenshots folder. :(
  2. ronnietucker

    Resolved City map stuck at spawning

    Yep. The DEV version lets me successfully create a city map now. Although, the shadows cast by the houses is really blocky and weird looking. Will try and get a screenshot later.
  3. ronnietucker

    Resolved City map stuck at spawning

    There's new and fancy? Tell me more! :D
  4. ronnietucker

    Resolved City map stuck at spawning

    Whenever I create a new City game it gets to the 'Awaiting Character Spawn' message and gets stuck. There are no crash logs (as it never exits) but I've captured my terminal over the stuck window: I can try again and copy/paste the entire terminal output if that's better? EDIT: I'm using the...
  5. ronnietucker

    Archived List of recipies

    Thanks for the tips @Josharias. I had no idea the K key did anything. :D Although, when I exit to the main menu the game crashes (like with TTA) @Cervator. Logs attached.
  6. ronnietucker

    Archived List of recipies

    *gasp!* but... but that's cheating! :D Also not sure how to get the 'craft1' shield thing to let me craft more stuff. Ah well, experimentation is the key. I did get a crash on the 'return to menu' thing. But I'll check it again later to see if it was a one-off. Here's hoping! :D
  7. ronnietucker

    Archived List of recipies

    That's why I really can't complain. It's alpha and, most of all, free. :D I'm trying out the survival one at the moment. Nice to have a list of recipies down the side of the screen, but I'll be damned if I can find out how to make a Crude Mallet. Got a Crude Hammer... but a mallet?
  8. ronnietucker

    Archived List of recipies

    Seems a bit ridiculous to give the ability to make and place bricks, but not break them. I blocked myself out of my little cave with some blocks. Had to burrow in from the side. :D There doesn't seem to be a happy medium for the crafting side of things. It's either quite long and laborious...
  9. ronnietucker

    Archived Delta too great

    The 'return to menu' crash is almost every time. If I choose to 'exit to desktop' it doesn't crash. No problems at all with the Core gameplay side of things. New save game and this time I upped the memory limit to 2GB. Again it was gobbled up then your good friends showed up: (pressed F4 to...
  10. ronnietucker

    Archived Delta too great

    Weird. Even with the DEV version, and saving into /home/Downloads/TerasologyOmega-dev/DATA I'm getting a crash when I exit to menu: https://docs.google.com/uc?id=0B5l2RT_UOCXRbmx1bUJndzlvSzQ&export=download https://docs.google.com/uc?id=0B5l2RT_UOCXRYTlQd1RyTWlpdm8&export=download I didn't even...
  11. ronnietucker

    Archived Delta too great

    I was using the Jenkins version you recommended several posts above (http://forum.terasology.org/threads/delta-too-great.1374/#post-12371). My previous save games did appear when I ran this dev version, although I did create a new save for the dev version, so it probably was using the old...
  12. ronnietucker

    Archived Delta too great

    Well... :) For the lulz I tried the game I'd been using before (now in the DEV version) and, sure enough, it loaded up and still had your friends health and overlay at the top of the list. also, using the dev version, I created a new game and did my usual, like last time. Gathered some bits...
  13. ronnietucker

    Archived Delta too great

    I'll give that a bash. What could possibly go wrong... :)
  14. ronnietucker

    Archived Delta too great

    Curiouser and curiouser! :D So, I started a new TTA game. Everything was as expected: So I noodled around a bit getting some twigs, sticks, axe, trunks etc. By this point, I've placed some stone blocks that I've made. Still everything is rosy: Then things start going awry. I exited the...
  15. ronnietucker

    Archived Delta too great

    Ooh. It's a hungry beast. I tried starting it with 512 RAM with a max of 2GB and:
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