Recent Activity

Activity stream for all registered members at Terasology.

  1. Cervator liked Michael's post in the thread Implementation Rails.

    tada, implemented an impulse constraint solver :D. here are my resources if you want to look at it to:...

    Mar 30, 2017 at 5:15 AM
  2. Cervator liked Vizaxo's post in the thread Design GSoC Project: Biome-based world generator and Earth-like world.

    Thanks for the feedback :) I did read the sectors thread yesterday, but it seemed to focus more on the game simulation, rather than the...

    Mar 30, 2017 at 5:14 AM
  3. Cervator rated GabrielXia's post Winner in the thread Suggested Telemetry System (collect, analyze and report).

    Reborn after a terrible examen !!! :trollestia: With the help of @Rostyslav Zatserkovnyi , @oniatus , @Skaldarnar and @Cervator , I've...

    Mar 30, 2017 at 5:11 AM
  4. SuperSnark posted a new thread.

    Moomoo.io

    My son showed me this really simple game last night. It's called moomoo.io http://moomoo.io/ It's a super simple concept. You team up...

    Forum: Game & Book Club

    Mar 30, 2017 at 4:47 AM
  5. Cervator replied to the thread Design New conceptual layer: sector (plus musings on multi-world/node).

    Here's a chat log from IRC of me trying to explain some ideas a bit deeper: 4:41:12 PM - Cervator: so to start a little higher up with...

    Mar 29, 2017 at 10:44 PM
  6. Skaldarnar liked leeo's post in the thread Intro Hi! Leeo is comming!.

    Sorry I'm late I got a food posioning ;( Yes, I already checked GSOC proposal and now I'm just enjoying game. I've set development...

    Mar 29, 2017 at 7:09 PM
  7. Skaldarnar liked AvocadoInspirado's post in the thread Intro Hello from Sarah!.

    Hey @Skaldarnar, thanks for asking! I've been working through the "How to Work With Us" list for MovingBlocks on the GSoC site:...

    Mar 29, 2017 at 8:42 AM
  8. Cervator rated Daxter's post Optimistic in the thread Intro What if someone wasn't applying for GSoC....

    As soon as I get over the short term ones, I will make sure to give myself something to aim for! (Does that sound like something a...

    Mar 29, 2017 at 6:48 AM
  9. Cervator replied to the thread Intro Hello from Sarah!.

    @AvocadoInspirado you're fine on the PR front, it doesn't need to be merged to count - we just need to see you can get to that step :-) If...

    Mar 29, 2017 at 2:16 AM
  10. Cervator liked zeokav's post in the thread Design Refactor Camera to be Component based.

    @Skaldarnar Yep, I am adding a few extra goals to the proposal in case it turns out to be easily solvable! I have quite a few ideas in...

    Mar 29, 2017 at 2:12 AM
  11. Skaldarnar replied to the thread Intro Hello from Sarah!.

    Hey @AvocadoInspirado, still around? The application period just started, if you want to secure a spot with us you should have some...

    Mar 28, 2017 at 7:03 PM
  12. Skaldarnar liked zeokav's post in the thread Design Refactor Camera to be Component based.

    @Skaldarnar Yep, I am adding a few extra goals to the proposal in case it turns out to be easily solvable! I have quite a few ideas in...

    Mar 28, 2017 at 7:00 PM
  13. Skaldarnar liked smsunarto's post in the thread Google Code-In 2016 Recap Thread.

    1. Tell us about yourself again! I'm Scott Moses Sunarto in GCI, I go with 'smsunarto' in GitHub, IRC and Slack 2. Which task did you...

    Mar 28, 2017 at 12:45 PM
  14. Skaldarnar replied to the thread Design Refactor Camera to be Component based.

    #1272 and other ideas, like camera path for automatic camera movements, sound like good stretch goals to me. If making cameras components...

    Mar 28, 2017 at 9:04 AM
  15. Skaldarnar liked zeokav's post in the thread Design Refactor Camera to be Component based.

    Thread for further discussions on #2797. Pinging @manu3d .

    Mar 28, 2017 at 8:44 AM
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