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  1. Viveret

    GSOC 2016 - DONE!

    Unfortunately I won't be able to participate and work on the particle system as I landed an internship that's 40 hrs a week the entire summer. I'll be sure to stick around and check things out however, and perhaps after the internship I can work a little bit on particle systems or anything else.
  2. Viveret

    GSOC 2016 - DONE!

    I think having per-student forks with their own issues would individualise each project, and then using that tool to schedule issue fix deadlines would be very helpful, especially since its integrated with GitHub.
  3. Viveret

    Contributor GSoC Late Introduction

    I'd be up for code bounties, I think that the animation system thing directly made other bountied issues easier or essentially done but needs to be used for that situation. Also bounties let me pay for food and essentials cause university is so damn expensive. Sometimes I also like taking breaks...
  4. Viveret

    Contributor GSoC Late Introduction

    Well... looks like I didn't make it. :( Is there anything I could of done to have a better proposal or be a better candidate next time?
  5. Viveret

    Contributor GSoC Late Introduction

    In case anyone wanted proof... :ajsmug: https://www.tacoma.uw.edu/news/article/uw-tacoma-students-winning-idea
  6. Viveret

    Contributor GSoC Late Introduction

    @Cervator is there anything I could do between now and April 22 (when accepted proposals are announced) that might boost my chances of being accept? Perhaps checking out the repo an issue list to demonstrate relevant skills? :ajsmug:
  7. Viveret

    Contributor GSoC Late Introduction

    Alrighty, I'm nervous I'm not including enough but I'll wait for the Europeans to wake up and smell the roses :D
  8. Viveret

    Contributor GSoC Late Introduction

    @Cervator is there anything I could do to improve it?
  9. Viveret

    Contributor GSoC Late Introduction

    Updated my proposal with a timeline, milestones, and better description of what I will be doing! EDIT: Which is available here: https://docs.google.com/document/d/1YVYhxjkO0k2toaMkubgkQz1XPZTiw3z4LkqDXhryml0/edit?usp=sharing
  10. Viveret

    Contributor GSoC Late Introduction

    For the hackathon I used OpenGL VBOs which I would use again the particle system: package com.viveret.xprtworkloadw2016; import java.nio.FloatBuffer; import java.nio.IntBuffer; import java.nio.ShortBuffer; import java.nio.ByteBuffer; import java.nio.ByteOrder; import...
  11. Viveret

    Contributor GSoC Late Introduction

    I'm a very fast worker so I'm sure I could get a lot finished and ready for starting point GSoC. I can rewrite the proposal tomorrow morning to include Initial code work??? Or some code from previous projects or relevant code My background and relevant skills Implementation ideas Timeline with...
  12. Viveret

    Contributor GSoC Late Introduction

    Hello, my name's Viveret! Finals suffocated me so here I am applying two days before the deadline! I am a well seasoned, medium rare programmer, with a lot of knowledge about OpenGL, Java, C / C++, and software architecture. I really want to implement the particle system mentioned as I've...
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