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  1. ContronThePanda

    Machine Learning Research (GCI Task)

    Sources: http://ai-depot.com/GameAI/Learning.html https://link.springer.com/content/pdf/10.1007/s10994-006-8919-x.pdf http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.137.591&rep=rep1&type=pdf The first source is a brief overview of how machine learning could be used in game design and...
  2. ContronThePanda

    Suggested New Lesson Idea: Make a World Generator That Uses Biomes

    Name of the lesson: Make a World Generator That Uses Biomes Estimated length of the lesson (How many sessions? How many hours each?): 2-3 sessions of 4 hours each should be enough Target audience (age range): Teenagers Programming aspects taught: Figuring out how code works by reading it...
  3. ContronThePanda

    Suggested More Types of Chest

    One thing which Terasology lacks a lot of is storage. Beyond the Core chest, there are very few, if any, other blocks with inventories and no modules specifically focused on storing items. Because of this I think there should be a purely storage-based module to expand the possibilities of item...
  4. ContronThePanda

    PolyWorld Generator

    The PolyWorld module adds a terrain generator which generates a lot of islands using polygons as a base for the biome boundaries. There are a lot of cool biomes in this generator, including deserts, forests, plains, and tundras, all of which look great. The polygon-based generation pattern...
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