WIP Metal Renegades - wild west meets robots

Discussion in 'Art & Media' started by SuperSnark, Sep 19, 2014.

  1. SuperSnark

    SuperSnark Lore Master Staff Member

    Here we go :)

    good-bad-gooey.png

    Map.png


    Gameplay highlights
    • Sandbox play
    • Faction alignment based on actions
      • faction based missions
    • Trading and resource gathering
    • Rail construction and utilization
    • Responsive AI based on faction
    • Weapon and tool crafting
    • Gun / projectile combat
    • Basic supply/demand economies

    Theme / setting:
    • Wild west with robots
    • The "wild life" and domestic fauna are all alien (gooey cows)
    Last edited: Oct 2, 2014
  2. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    Assorted possible tie-ins:
    • Gooey cows "Googgalos" make "glurm" ("slurm" from Futurama) which is powerful enough to serve as train fuel. Can harvest it gentle in smaller amounts or cruelly by blending Googgalos
    • Setting could be similar to Firefly just with towns connected by rails instead. Find a (train) crew, find a job, keep rolling
    • Gameplay could proceed a little like FTL where you select between a few unexplored rail tracks leading away from the active town and see what you get
    Other remembered thoughts from before the first thread poofed:
    • Not all towns necessarily start with rails, possible benefit to finding those not yet connected then connecting them.
    • Upgrade your robot avatar in pieces and see the model itself change with time.
    On a related note @Adeon has large scale trains with multi-block track curves and such under development, looks sweet!
  3. glasz

    glasz Active Member Staff Member

    A first mesh :

    [​IMG]

    a little making of will come next
    • Winner Winner x 4
    • Like Like x 1
  4. Adeon

    Adeon terasology.ru Staff Member

    Cool, and test upload

    Screen Shot 09-21-14 at 07.34 PM.PNG
    • Winner Winner x 2
    • Like Like x 1
  5. glasz

    glasz Active Member Staff Member

    and a little making of :

    • Winner Winner x 2
    • Like Like x 1
    • Friendly Friendly x 1
  6. glasz

    glasz Active Member Staff Member

    a first texture

    Attached Files:

    • Like Like x 1
    • Friendly Friendly x 1
  7. Adeon

    Adeon terasology.ru Staff Member

    Mmm, @glasz can you add MOAR details for the texture? =)
    Last edited: Sep 25, 2014
  8. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    Looks good to me, especially for a first version - more detail or not might be more of a style thing :)

    One thing sticks out now that it is a model rather than a flat piece of concept art - without the hat at just the right spot/angle the full round eyes seems to make him look much more passive than mean. Maybe narrow eyes (> would bring that back?
  9. glasz

    glasz Active Member Staff Member

    I will rework the texture later on, at least making some well orgniazd uv map, in case someone else want to give it a try.
  10. SuperSnark

    SuperSnark Lore Master Staff Member

    I love watching you model stuff glasz! I'll see if I can come up with a few more characters. :) Let me know if you have any ideas.
    • Agree Agree x 1
  11. Adeon

    Adeon terasology.ru Staff Member

    • Winner Winner x 7
    • Like Like x 2
  12. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    Wow ! That is looking REALLY nice! :D
    • Agree Agree x 2
  13. Mike Kienenberger

    Mike Kienenberger Active Member

    It gives all new meaning to "rail gun"
    • Funny Funny x 5
  14. SuperSnark

    SuperSnark Lore Master Staff Member

    Paging @Chrisk ... how about some awesome heavy metal cowboy music to go along with our theme?! Something totally different. Heavy metal banjo! Or failing that some Zeppelin-esque stuff. - Immigrant song.
    • Agree Agree x 3
    Last edited: Oct 10, 2014
  15. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    I imagine that could fit in well and make that gameplay more unique :)

    While I'm not personally a big fan of metal I've heard some interesting mixes of metal + classical. Might be a neat way to tie to the main soundtrack with its use of orchestra type music?

    I wonder if a subtle hint of dubstep would fit in anywhere or be completely out of whack :)
  16. Skaldarnar

    Skaldarnar Badges badges badges badges mushroom mushroom! Staff Member

    Heh, that comes back to dynamic soundtrack - imagine a wild drive with a train with some heavy music in the background!
  17. glasz

    glasz Active Member Staff Member

    What about good old Ennio Morricone ? Or stoner / desert rock?
    • Like Like x 1
  18. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    Hey @glasz - this is almost like a blast to the past at this point, but did you get the robot model to the point where we could put it into a module? I don't want it to be forgotten and it would be cool to see rolling around :)
  19. metouto

    metouto Active Member

    How did I miss this .....

    @ SuperSnark .... great idea :geek:
    @ glasz .... wow ..... I am sooooooooo jealous of your ability to make models :love:
    @ Adeon ..... like your tracks ...... I want a ticket to ride
    ..... just soooooo cool !!!!

    @ glasz .... would you be willing to do a written "step by step" guide for me of your making "bad robot" ??? I know this is asking a lot, I know that you are busy in real life, I know this is asking a lot, and I'm thinking that if you would do it (maybe ???) Cervator would put it some place special so others like me could see & use it also and maybe even make other models for terasology (could I hope for so much ????)

    If you chose not to do so ..... it is OK I would understand but at least I thought I would ask :coffee:
    • Agree Agree x 1
    Last edited: Jun 1, 2015
  20. glasz

    glasz Active Member Staff Member

    I will make a written step by step, just need to gather the time and energy :)
    • Winner Winner x 1
    • Useful Useful x 1

Share This Page