Recent content by MPratt

  1. MPratt

    Archived Perlin with setup

    @belga That is actually your preview generator. I rewrote it a bit so that the texture stays in memory. I added the ability to zoom in and out and did a few other things. See what happens when you leave spare code laying about?
  2. MPratt

    Archived Perlin with setup

    I did port this over the MP branch and added the ability to move your spawn point. Worked a bit on flattening out the world in places. Other then that looked at the over size of the program and if it could run out of a browser at all.
  3. MPratt

    Tweaking Multiplayer

    Spent some time today trying to get this to compile and hook into the remote branch. I will try upgrading LWJGL and java and separate the files completely from the develop branch tomorrow.
  4. MPratt

    Archived Perlin with setup

    Cervator edit: Moved to Core Projects and prefixed "Archived" as this is pretty old and has since been superseded by new world config options Push is here: https://github.com/MovingBlocks/Terasology/pull/528
  5. MPratt

    Chris' Music Showcase

    I like the chamber of darkness.
  6. MPratt

    Hello!

    After the pull request I rewrote the code based on mbrotz and immortius comments. I plan to use little sliders for each variable (ForestGrassDensity is working below). I had a good laugh trying to implement chuck size before realizing what immortius and mbrotz knew immediately (that it should be...
  7. MPratt

    Hello!

    Working framework for the "map gen setup" menu. @Skaldarnar Pull request https://github.com/MovingBlocks/Terasology/pull/506
  8. MPratt

    Hello!

    Name: Matthew 'MPratt' Pratt Social:Not Often From: USA Skills / Tools: Programmer, 3dsmax, Maya, Photoshop Found via: _How'd you find Terasology? Minecraft Interests: Coding is relaxing. Extra: Experienced. I got forked and worked a bit on map generation. Basically looking to put the...
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