Recent content by MrMacintosh

  1. MrMacintosh

    Intro Hi there.

    Yeah, I would figure you guys would be using Marching Cubes as a good inspiration for that problem, and using a check case of keeping wave visuals down if the block is basically at max height. But I'll look into that as I research the code a little more. Just trying to get a good read on how...
  2. MrMacintosh

    Water mesh smoothing code where?

    What processes and classes contribute to the water mesh being rendered in a non block shape? I've been looking through rendering to find the specific processes. Can use some guidance. I want to try some tweaks, and possibly make it so that the smooth mesh renders as the water is flowing. I'll...
  3. MrMacintosh

    Intro Hi there.

    New contributor that is looking to get his hands in building this project up into something more. Been following it for a while and feel like I can try my hand at adding a few things.
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