Recent content by SigmaOne

  1. SigmaOne

    Factorio Community Event

    The mods are usually quite stable. They are also often updated pretty quickly. For Bob's mods just grab everything made by bobingabout that is compatible with the current version
  2. SigmaOne

    Factorio Community Event

    I'd say after getting through vanilla, install the bob's mods. Or mine :P. Or even both if you can deal with some weirdness. There's also Angel's mods for a whole new thing.
  3. SigmaOne

    Factorio Community Event

    I personally do not like the new pipette tool on q, it was better as weapon switch if you ask me. Good thing you can rebind everything.
  4. SigmaOne

    Factorio Community Event

    Oh great I missed it... Should probably read these forums more often
  5. SigmaOne

    Draws Spaceships

    Draws Spaceships
  6. SigmaOne

    Story Ideas Here

    This is a thread where you can post your story ideas. I'll start with mine. In my opinion a very wague story would work well in DestinationSol. Instead of it being a linear main story you would progress towards a simple end goal while slowly uncovering the lore as you progress towards the...
  7. SigmaOne

    I've made a mod that implements a new faction, planet and boss into the game

    The texture looks really nice now! Adding a weapon shouldn't be too hard on the develop branch from github, as content creation has been made way simpler than before.
  8. SigmaOne

    Organic Faction

    The graphics look very good now. The conflict is because you have developed the faction on an old version of the game, and not the develop branch, as the develop branch uses a new module system for content. EDIT: You could maybe position the weapon and docking thing a bit better on the station...
  9. SigmaOne

    I've made a mod that implements a new faction, planet and boss into the game

    Just tested the mod. All the ships and stuff look absolutely amazing, and I like that they are very difficult to beat. My only suggestions are that you'd make the boss texture a bit higher resolution, and port the mod to a new module for the development version found at github.
  10. SigmaOne

    Organic Faction

    Looking pretty cool! Maybe you could apply a slight blur filter on the textures so they don't appear as jagged. Oh, and the guide at https://steamcommunity.com/sharedfiles/filedetails/?id=481833955 might be of help with the json, even though it is a bit outdated.
  11. SigmaOne

    Suggested NAT Punchtrough

    As the title suggests, some kind of NAT punchtrough system would be good for Terasology and DestinationSol. This would allow basically anyone to host a server, even without a static ip address or with their isp blocking connections to them, and players would be able to for example host a...
  12. SigmaOne

    Ideas for this textures?

    Possibly you could also add some kind of seams to add a bit of detail
  13. SigmaOne

    How to add new Planets?

    The crashinvaders tool is a lot more recent and at least on my system it works better
  14. SigmaOne

    Alien Names

    I've been trying to figure out adding new planets and systems, no luck so far though
  15. SigmaOne

    Alien Names

    Slistek is also nice, I will think of which name to use
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