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  1. M

    Updates Josharias Survival: Animal Interaction Improvements

    Meeting discussion points: General discussion on project progress tracking Commit and push often Figure out architecture of the shearing system and how general it needs to be Figure out where the sheep shearing system should live (as in which module) Implement model switch poc then think decide...
  2. M

    Updates Josharias Survival: Animal Interaction Improvements

    Current project progress (PR): Implemented an initial sheep shearing system. A ShearableSheepComponent is attached as soon as a sheep is spawned (AnimalSpawnEvent). ShearableSheepComponent stores number of hits/clicks on the sheep, whether it is sheared or not and the last shearing time. Once a...
  3. M

    Updates Josharias Survival: Animal Interaction Improvements

    Project progress and details: Trello Project Proposal: Proposal Overview: The project is aimed at implementing a sheep shearing system in Josharias Survival and animal interaction improvements in Terasology. Currently, the only way to obtain wool in-game is by killing a sheep. A Sheep shearing...
  4. M

    Lost Remake - TSOC 2020

    Progress Update : Changed lore to give out biome names as clues in place of directions Fixed chests spawning without books in them while spawning challenges The player now spawns on a larger island Modified well ST to look better Removed unnecessary modules Link to the PR for Lost ...
  5. M

    Lost Remake - TSOC 2020

    Progress till now : World generation using polyworld Spawning levels in their respective biomes Tested journal events Major remaining task : Making MCQ Button doors compatible with Structure Template
  6. M

    Lost Remake - TSOC 2020

    The goal of this project is to recreate Lost. Currently Lost is playable only in the Terasology Omega release as a saved game. This project aims at implementing world generation and dynamic level spawning for Lost and thereby making it compatible with all future releases. The trello board for...
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