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  1. AndyTechGuy

    GSOC 2019 - Metal Renegades: World

    Week 7: July 11th - July 17th, 2019 Blog Post What have you achieved in the last week? Need-based behaviors is now at a mergable state, with repetitive code segments combined into common actions/classes. Split off final character creation into a different pull request. With these two changes...
  2. AndyTechGuy

    GSOC 2019 - Metal Renegades: World

    Week 6: July 4th - July 10th, 2019 Blog Post What have you achieved in the last week? Finished all needs for need-based behaviors (thirst, social, rest, shelter) Social need is the first instance of characters interacting with each other, when a character requires an interaction it will find...
  3. AndyTechGuy

    GSOC 2019 - Metal Renegades: World

    Week 5: June 27th - July 3rd, 2019 Blog Post What have you achieved in the last week? The approach to time-sensitive behaviors has been changed based on review, now works with an action/system rather than component/system. The implementation of final characters has begun, with a needs-based...
  4. AndyTechGuy

    GSOC 2019 - Metal Renegades: World

    Week 4: June 20th - June 26th, 2019 Blog Post What have you achieved in the last week? Agents spawning pull request was finalised and merged. Time-sensitive behaviors pull request is now at a mergable state, with the return home behavior added to all gooey characters The addition of nocturnal...
  5. AndyTechGuy

    GSOC 2019 - Metal Renegades: World

    Week 3: June 13th - June 19th, 2019 Blog Post What have you achieved in the last week? Agents can now spawn inside buildings! Every building in the city can provide shelter for 1-5 characters inside, which spawn on building creation. A bug with one of the city buildings was fixed, the mining...
  6. AndyTechGuy

    GSOC 2019 - Metal Renegades: World

    Week 2: June 6th - June 12th, 2019 Blog Post What have you achieved in the last week? AI system work has continued, with the original gooey model & behavior becoming split into four separate behaviors and appearances. An integration with OreGeneration has been added to the dynamic world...
  7. AndyTechGuy

    GSOC 2019 - Metal Renegades: World

    Week 1: May 26th - June 5th, 2019 (meeting time changed & meeting skipped) Blog Post What have you achieved in the last "week"? I have started work on the AI system. A stand-in gooey model has been imported and programmed with a simple behavior, to follow any player that passes nearby. Work...
  8. AndyTechGuy

    GSOC 2019 - Metal Renegades: World

    May 18th - May 25th, 2019 What have you achieved in the last week? This week was primarily a preparation week. The github project board was filled with tasks according to the proposal. This post was created, along with a blog to provide extensions on the information provided here. What are...
  9. AndyTechGuy

    GSOC 2019 - Metal Renegades: World

    This forum post will act as a weekly log for this project, along with matching posts on the blog. Summary: This project is an initial implementation of the Metal Renegades gameplay module, with a focus on the western-style world, and the AI agents that occupy it. Student: AndyTechGuy Mentors...
  10. AndyTechGuy

    GSOC Proposal: Metal Renegades

    As far as I understand about integrating GSOC projects (I will need a mentor's verification on this), the only guideline is that the end result of the project must be independant; not directly depending on someone elses project. However after GSOC, we can merge our projects together into one...
  11. AndyTechGuy

    GSOC Proposal: Metal Renegades

    I have made my second draft to my proposal, which again can be found here: https://docs.google.com/document/d/1skxQgBgLzeFCR9-9PDCMvkN-c89aL1FsQJSJt4HMwfU/edit?usp=sharing This draft is a direction shift from earlier to avoid conflict with Wabadump, with a more extreme shift in the way of world...
  12. AndyTechGuy

    GSOC Proposal: Metal Renegades

    Here is a draft proposal for my take on Metal Renegades: https://docs.google.com/document/d/1skxQgBgLzeFCR9-9PDCMvkN-c89aL1FsQJSJt4HMwfU/edit?usp=sharing Please comment and tell me what you think :) Both Wabadump and I both wrote proposals for Metal Renegades unfortunately at around the same...
  13. AndyTechGuy

    Contributor Hey, I'm AndyTechGuy!

    So it has been a while since my last reply, school stuff got busy.... I'm still trying to nail a focus project for GSOC. I was going with the metal renegades stuff for a bit, but wabadump on discord seems to have taken that under their wing, and directly competiting proposals is something that...
  14. AndyTechGuy

    Contributor Hey, I'm AndyTechGuy!

    Thanks for responding! I read over the student guide, it cleared up many of the basic concerns that I had. I also looked at some of the proposals posted on the forums form last year to give myself a basic image of what it should look like. I'm way less confused now, but I'll still probably have...
  15. AndyTechGuy

    Contributor Hey, I'm AndyTechGuy!

    Name: AndyTechGuy Social: My nickname on pretty much all of my social accounts are the same as above. From: Newfoundland, Canada. Pretty much as far east as you can get. Skills / Tools: I have some programming experience in Java, HTML/CSS, and a little bit of LWJGL. I also have some...
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