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    My 3D models, and video tutorials for the project.

    Hello @Skaldarnar - Just thought I would chime in on this. So currently I am working on a workflow that will save more time in the long run. I will hopefully Have more info in the next few days on this. I just need to test it and make sure that it is bullet proof so to speak in terms of workflow.
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    My 3D models, and video tutorials for the project.

    Hey I know I am necro posting but hear me out. Magica voxel has the ability to export objects made in it to an .obj. As long as these end up as a low poly object in the end it wont matter. The method described by technoprometheus works great. That said as soon as you get used to making objects...
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    Next multiplayer test event, new CrashReporter release, more gradlew idea woo!

    I might be able to make it this time around. :D
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    Request for code: Dialog editor

    @msteiger - Any development news on this?
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    Suggested Support for Modern VR HMDs and/or Motion controllers

    I will contribute to this bounty very soon.
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    Suggested Support for Modern VR HMDs and/or Motion controllers

    I will talk you guys about this on IRC. I feel that the bounties can be a great way of getting professional software engineers to fulfill requests that we have. That is the short of it. :)
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    Design Raytracing Renderer

    Hey @manu3d - I might be able to pull someone in on this not 100% sure though.
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    Suggested Support for Modern VR HMDs and/or Motion controllers

    Hey thanks for the reply @manu3d. I got one last question - Is there a bounty on up to date VR integration for Terasology? I think that if this was posted in the right places it would get allot of attention. Just saying. :)
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    Suggested Support for Modern VR HMDs and/or Motion controllers

    Hey, Since Consumer Entertainment Show 2016 is coming up tomorrow (4th through the 9th) and will have a very heavy focus on VR HMDs. I am curious if the Terasology team has plans for modern VR HMD Support and/or motion controllers. I know that terasology has support for the Dev kit 1 version of...
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    MD5 import issues

    Just for future reference. There is a MD5 viewer, Importer and exporter for 3DS max. Here. It is on the right hand side of the page under MD5 Importers, Exporters and viewers. EDIT: Also lots of blender stuff on that site as well!
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    GUI - where to put what?

    Alright - Here is the Mock up for the GUI that the player will be seeing the most Action bar, Health and Armor. As well as companions currently in the players party.
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    Ouya Dev Console Giveaway!

    Awesome! Cannot wait to see it! EDIT: Just tweeted the Terasology twitter as well as the OUYA Twitter. Just to get some interest going among the general public.
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    Ouya Dev Console Giveaway!

    I am really looking forward towards the OUYA! It really opens up allot of doors! By the way - I am going to retweet you guys. Just to see where we get. :)
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    GUI - where to put what?

    I will mock something up in Photoshop. Standby!
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    Ouya Dev Console Giveaway!

    http://www.ouya.tv/the-ouya-dev-console-giveaway/ So I stumbled across that. Just thought I would share since I saw the topic on the OUYA in the news feed for Terasology. Do we have an official twitter account for terasology? This would also be a great way to get the word out about Terasology.
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    is back with less computer problems! AND STUFF that will be posted shortly.

    is back with less computer problems! AND STUFF that will be posted shortly.
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    Music-making livestream?

    I am interested :D
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    Is back with stuff!

    Is back with stuff!
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    Blender Model for Terasology!!

    RampageMode - Thanks so much! This will help me out tons.
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    Character Models (Dwarf, Human, Elf, etc.)

    Cervator - Hey thanks for that link :) I will be checking it out very soon!
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