Search results

  1. grom

    Garbage Collection

    Hey Cervator. Yeah I haven't touch java gaming stuff in years. The way I learnt was to never allocate memory in game loops at all. So instead use pre-allocated space (ie. object pools). Or say you using C++ you can also stack allocate. But Java objects are heap allocated (though the JVM can...
  2. grom

    Garbage Collection

    Hey there, I am very impressed by Terasology project. It is awesome to see a voxel engine like this as open source software. I am curious to see how game using Java handles the Garbage Collection issue and so I started looking at the Terasology and it appears to me it can create garbage during...
Top