Search results

  1. oniatus

    Factorio Community Event

    When? -> Saturday 17.03.18 to Sunday 18.03.18, no exact time yet. Server will be closed afterwards, likely on Monday. Who? -> All interested community members. Server will be private so leave a message if you want to participate. What? -> Launching a rocket to space, then another, then...
  2. oniatus

    A place for documentation

    We still need a single place for our developer documentation ;) I will add a poll for the next two weeks to this thread, then start working on the docs again before GSOC 2018 starts. Overview of existing documentation: 1. Wiki https://github.com/MovingBlocks/Terasology/wiki contains most of...
  3. oniatus

    Architecture discussion for v3 [engine split / engine-libs]

    The v2 branch already includes a lot of features, most of them coming from the actual gsoc. I would like to use this thread for a discussion how the architecture of the engine should look like in v3. My main issue with the current project is the size. Everything is in the engine, all in one...
  4. oniatus

    Building the cathedral - building the legacy - building a vision

    Google Summer of Code 2017 will end in the next weeks and I would like to take the moment and share a project write up and maybe a vision from my personal point of view. When I joined the project early 2016, GSOC was about to begin. It was the first year that our organization made it into this...
  5. oniatus

    Tutorial: Unit Testing Intensifies

    This will be a short tutorial about Unit testing with JUnit, Hamcrest and Mockito in our Terasology environment. Note that testing is a topic comparable to clean code and there are many opionions and options out there, so I will try to give a starting point from my own perspective and leave...
  6. oniatus

    Can we reduce (faceted) worldgen api complexity?

    I want to put some thoughts on the worldgen for discussion: 1. I went through some of the interfaces and there seem to be a lot of interfaces which are completely tied to facetedWorldGeneration: The WorldGenerator contains a method getWorld(), which is basically getSeaLevel + stuff for faceted...
  7. oniatus

    Multiplayer Server Management

    Hi all, I am currently trying to set up a small testserver with some friends. There are some points where I am stumbling at the moment and a helping hand would be awesome :) How to configure the modules? Let's say I have two different Modules which offer a gameplay and some others which...
  8. oniatus

    Contributor Digging into code - hit a rock - crafted a pickaxe

    Name: @oniatus Social: https://github.com/oniatus From: Germany Skills / Tools: I am working with Java for some years now in various smaller projects. I am not using IntelliJ but eclipse and made some smaller contributions to the Eclipse IDE myself, so working on a large codebase is not...
Top