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  1. K

    Updates Biome Specific Content - Weekly Updates

    Biome Specific Content Enhancements for Terasology Final Report - GSoC 2020 In this post I aim to summarize all of the work I have done during the past months in the GSoC coding period. The aim of the project was to introduce some Biome-Specific Content to Terasology. These content...
  2. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report 1.Thermia UI was added which manages the UI Icons for Hypo and Hyperthermia and the PR for the same was merged. (PR: https://github.com/Terasology/ClimateConditions/pull/31 ) 2.All the outstanding PRs were merged.
  3. K

    Updates Biome Specific Content - Weekly Updates

    Meeting Minutes 17 August 2020 Action Items 1.Continue with all the open PRs 2.Wrap up tasks - Add UI to indicate the condition of Hypo/Hyperthermia as a way to get rid of the chat logs. 3.Start with the Wrap Up post for the GSoC coding period.
  4. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report 10 August - 16 August 1.Igloo Spawn PR completely implemented. 2.Implemented item effects using BodyTemperatureAlterationEffect - required a lot of extra changes -An issue with previously implemented workaround for negative values in AffectBodyTemperatureEvent was found, changes...
  5. K

    Updates Biome Specific Content - Weekly Updates

    Meeting Minutes 10 August 2020 Action Items 1.Continue with Igloo Spawn PR 2.Implement activating BodyTemperatureAlterationEffect using Items 3.Spawn Items in chest in Igloo structure
  6. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report - 3 August - 9 August 1.BodyTemperatureAlterationEffect merged 2.Opened PR for spawning Igloos during world gen (PR: https://github.com/Terasology/ClimateConditions/pull/28 ) 3.Helped @Sin3point14 in cleaning up and fixing lakes (details ...
  7. K

    Updates Biome Specific Content - Weekly Updates

    Meeting Minutes - 3 August 2020 1.Resume BodyTemperatureAlterationEffect 2.Use structural templates to create an Igloo template 3.Placement of Igloo during worldGen (explore world gen providers) 4.Create recipes for hunting traps and baits
  8. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report - 27 July - 2 August 1.Playtest was conducted successfully by adding CC to JS game mode 2.Body Temperature System was merged (finally!) 3.Thermia Levels PR was merged 4.BeforeAfterEvent was merged and used in the CC PRs 5.Structure Templates can now be used during world gen...
  9. K

    Updates Biome Specific Content - Weekly Updates

    Meeting Minutes - 27 July 2020 List of Items to get Ready for Play test: 1.Hypothermia Effects -Visible breath -Frostbite -MovementSpeedReduction 2.Hyperthermia Effects -Thirst, Movement changes -Weakness (Check above items in multiplayer) 3.Body Temperature System -BTS needs to be merged...
  10. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report - 20 July - 26 July 1.Added separate empty texture for Waterskin - merged 2.Opened PR for BeforeAfterEvent - https://github.com/MovingBlocks/Terasology/pull/4095 -Also added a small list of potential candidates for the same 3.Explored Structural Templates and World Gen 4.Attempted...
  11. K

    Updates Biome Specific Content - Weekly Updates

    Meeting Minutes - 20 July 2020 Action Items 1.Implement empty and filled textures for Waterskin 2.Add an AbstractBeforeAfterEvent 2.Look into Structural Templates and World Gen and start trying to use Structural Templates with WorldGen. 3.Start with Oasis if Sin3point14 is done with his feature...
  12. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report - 13 July - 19 July 1.Added Filling Bar Feature to Fluid Container Items - PR merged. 2.Fix WoodenCup texture - PR merged. 3.Updated Thermia Levels PR - have a doubt there to discuss in meeting https://github.com/Terasology/ClimateConditions/pull/25 4.Updated Body Temperature...
  13. K

    Updates Biome Specific Content - Weekly Updates

    Meeting Minutes - 13 July 2020 Action Items -Review Skaldarnar's AlterationEffects PRs -Start with the Oasis Feature if Sin3point14 is done with his feature -While blocked on Oasis, Start implementing a bar(similar to a durability bar) which displays the amount of fluid in a fluid container...
  14. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report - 6 July - 12 July 1.Items for overcoming Obstacles - Both WildAnimals, ManualLabor PR merged. 2.Shifting multipliers and HyperthermiaDocs PR merged 3.Reduce currentHealth when maxHealth changed - merged 4.Alteration Effects - Added BiomeSpecificSpeedAlterationEffect in the...
  15. K

    Updates Biome Specific Content - Weekly Updates

    Meeting Minutes - 6 July 2020 Action Items -Continue with Item Effects -Continue with all the open PRs. -Start with implementing the Oasis feature if possible.
  16. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report - 29 June - 5 July 1.Opened PR for BodyTemperatureAlterationEffect. 2.Opened PR in Health: Reduce currentHealth when maxHealth reduced. 3.Opened PR for shifting multipliers and HyperthermiaDocs. 4.Fixed AffectBodyTemperature, updated BodyTemperatureSystem. 5.Struggled extensively...
  17. K

    Updates Biome Specific Content - Weekly Updates

    Meeting Minutes - 29 June 2020 Action Items -Continue with Items to Overcome Obstacles -Continue with BodyTemperatureSystem -Start looking at ways to implement world gen feature Oasis Discussion The items and recipes for the time being, should remain in ManualLabor and Equipment shall have an...
  18. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report - 22 June - 28 June 1.Health UI PR merged, HeatWeakness PR merged. 2.Added assets - With proper Texture(No Artwork required) - WoolVest, Waterskin With placeholders (Artwork required)- ArabicThawb, WoodenShoe, deerHide, wool sheep - is a complete placeholder, just a...
  19. K

    Updates Biome Specific Content - Weekly Updates

    Meeting Minutes - 22 June 2020 Action Items -Continue with open PRs. -Check out the relevant modules and Implement drops and crafting of Items to Overcome Obstacles.
  20. K

    Updates Biome Specific Content - Weekly Updates

    Weekly Report - 16 June - 21 June AffectHunger PR merged Opened PR for changes in Health UI, modified Heat Weakness PR accordingly. Made some changes in BodyTemperatureSystem Tried out @ RatMoleRat's PR - @ RatMoleRat has now decided to try a different approach for the whole thing.. Tried...
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