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  1. glutamatkrieger

    Inactive Candy Stuff

    Thank you :) Here is another test. I really love this version, even though the first Oreons looked more retro and had his own charm. Whats new /Ideas : They have a Licorice Shield for defense A lolipop to smash opponents Chocolate boots :) While this Version have more bones and more...
  2. glutamatkrieger

    Inactive Candy Stuff

    Speedpaint Texture Test /Colour Theory
  3. glutamatkrieger

    Inactive Candy Stuff

    Hello Together, its been a long time since my last visit here. For the last months, i was always trying to update the Oreons, as they seem to be liked much. Unfortunately, i am always busy trying to do something. Anyway , i have revisited the oreons and this is what came out today . So, i...
  4. glutamatkrieger

    experimentation Fun

    Hehe, well i will upload all finished models for the community, to test animations and models and artstyle. There will be more - but for now i will help on the light and shadow project :)
  5. glutamatkrieger

    experimentation Fun

    Hello, although i already have a thread, the candy stuff, i decided to make another more random and inspirational thread. So all i post here is something what came in my mind and perhaps someone can build upon this ideas. I will post randomly, so its blender or texture stuff So i woke up and...
  6. glutamatkrieger

    Irc funny quotes

    (22:18:35) Maternal: Is there a irc funny quotes on the forum ? :P (22:18:59) Cervator: Maternal: can always make one in the general forum :D Serverboom: (22:16:26) Cervator: fatal error, server go boom (22:16:37) Anon666: haha (22:16:39) Maternal: Booooooom xD (22:16:40) Jtsessions: We...
  7. glutamatkrieger

    MD5 import issues

    So, i looked into the Redqueen.blend and here are some major things that are really important to do : First, i would strongly recommend to name ALL you can name and should be named. I did that for you, hovewer, it is still improvent needed. Its is a good thing to talk with programmers what would...
  8. glutamatkrieger

    MD5 import issues

    Here are links to my oreons - i don´t know if this would help. https://drive.google.com/folderview?id=0B8Kq9XFiF6gxOWVaZHFOVTBkLXc&usp=sharing What exactly is the issue ? Edit: The whole Source of my Folder https://drive.google.com/folderview?id=0B8Kq9XFiF6gxU1dRMlcxeWstRzA&usp=sharing
  9. glutamatkrieger

    Inactive Candy Stuff

    Hello Cervator - Shame on me - i can´t remember what i did . Also, overdhose should know more about it (perhaps). I also need a day to read into everything again, so i will be online on irc the next days and ask a few things :)
  10. glutamatkrieger

    Inactive Candy Stuff

    Hello together, its been a while since i opened Terasology and creating something. Had much to do and on my mind. Anyway, i would like to revisit my idea to try something new. Its a very early work in progress. I have to test around with proportions and textures, its not easy to create a...
  11. glutamatkrieger

    Inactive Candy Stuff

    This is somehow funny to read, but i know that many things are different on other countrys, but i did not know that they are rare and have the wrong flavours o_O Here the are kinda cheap and its made out of licorice and coconut [and flavours of course, pink is strawberry thats what i know :)]...
  12. glutamatkrieger

    Inactive Candy Stuff

    edit: If this is a huge Problem because of the Copyright of the Idea, i would say that it is better to change them to other things like in the picture above. On this way, they can even be painted in much colours, which would add functions and visual keys to the "oreos". I got many replys, that...
  13. glutamatkrieger

    Inactive Candy Stuff

    Oh hey Cervator, yes, its been a while since my last update. Its not that i do not like finish it or doing more, its just that i have much problems to solve [searching for work, working on my main project]. So this is kind of sad for me, because i had much fun working on this mod. Anyway, yes i...
  14. glutamatkrieger

    Inactive Candy Stuff

    I can understand you very well ! I placed a root bone for this but i do n ot know if you can actually use the root bone to place the Oreos. Most engines uses the Root bone, which is not animated and below the feet on x y z = 0 to get the right placement and animation orign. I was wondering why...
  15. glutamatkrieger

    Inactive Candy Stuff

    Wow thanks !
  16. glutamatkrieger

    Inactive Candy Stuff

    overdhose, great work, jeah it would be great to have guidelines for animation and perhaps its also good to know which polycount would be the best. Great i am really interested in seeing more :)
  17. glutamatkrieger

    Inactive Candy Stuff

    The Standalone Oreo Modfile https://docs.google.com/folder/d/0B8Kq9XFiF6gxYjdMY2x1bXk2bXM/edit Many Greets
  18. glutamatkrieger

    Inactive Candy Stuff

    By the mighty hammer of Thor !
  19. glutamatkrieger

    Inactive Candy Stuff

    Ok i have an Idea, i edit this post later on with Updates and hopefully a full working Modjar Many Greets
  20. glutamatkrieger

    Inactive Candy Stuff

    Yeah sure i accept requests.:D And this mod is totally open source i have no plans of doing more than fun with it. A building animation could be hard to archive, because i have no idea how i get to design the visual key for it. You have to see the oreo and his animation and know in a second who...
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