Resolved Crashes in stable55

S P Arif Sahari W

New Member
I experienced several crashes in the Pre-alpha release 55 (stable55). This is one of them that happened when I created a Perlin world with all modules activated. It's just crashed while I tried to move around.

Logs attached. The init log also put here by the crash reporter.
 

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Cervator

Org Co-Founder & Project Lead
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Hi there and welcome :)

Enabling all the modules will indeed create a very unstable world if not outright crash the game. A bunch of the modules are meant to be played in smaller groups. That's what the "Gameplay Templates" are for, they select the base modules needed for a particular setting of the game - think of them sort of like a "mod pack"

In some cases, especially if you just start with the Core Gameplay, you can add a few more modules on your own. You'd be better off testing and understanding them in separation first though, so you know what they do and how well they'd fit with each other.

Imagine trying to install every Minecraft mod all at once. Wouldn't work so well :)
 
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