GSoC 2019 Proposal - Render DAG Enhancement


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I'm including my proposal to keep the order in things.

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This proposal is centered about continuation of render graph topic. Proposing a way to express dependencies among nodes as drafted by some earlier (than me) issues and maybe deal with some blockers for future dag-module exposé. As a second part I'd like to take on mkienenb's PR for render graph overlay (ingame) and I give some ideas there. As a strech, some nodes might be provided which could leverage these changes.
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