Archived Module enabler

mahmut

New Member
There could be an option to disable enabled modules or install modules after created worlds.Thanks to that we wont have to create new worlds after installing new modules
 

Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps
Hi @mahmut - that's a natural part of our road map, but is a ways out. Need to plan that well and get it right in a safe way :)

Also more of a known item or backlog entry so I added it there just as a reminder - but I don't think we'll forget!

Archiving this thread unless you've got some more exact details :)
 
Top