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Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps
Hi Johnathan ! Sorry for the late response, was on vacation :)

Yeah typically graphic glitches like that are caused by old cards or outdated drivers. Could you post some more info on your system specs and attach the log file? Should be in the /logs dir
 

Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps
Pastebin from IRC: http://pastebin.com/UsHJsfJE

Snippet:

Code:
20:24:22.046 [main] WARN  o.t.rendering.shader.ShaderProgram - ERROR: 0:163: 'const 2-component vector of float' : cannot declare arrays of this qualifier
ERROR: 0:163: 'const' :  non-matching types (using implicit conversion) for const initializer
 
20:24:22.046 [main] WARN  o.t.rendering.shader.ShaderProgram - Error prone line: '    const vec2 vTaps[12] = vec2[12]('
20:24:22.046 [main] ERROR o.t.rendering.shader.ShaderProgram - FRAGMENT Shader 'blur' failed to compile. Terasology might not look quite as good as it should now...
 
ERROR: 0:163: 'const 2-component vector of float' : cannot declare arrays of this qualifier
ERROR: 0:163: 'const' :  non-matching types (using implicit conversion) for const initializer
 
Error prone line: '    const vec2 vTaps[12] = vec2[12]('
20:24:26.125 [main] INFO  o.t.rendering.shader.ShaderProgram - Shader 'blur' successfully compiled.
20:24:26.125 [main] INFO  o.t.rendering.shader.ShaderProgram - Compiled 1 permutations.
I suspect this is the same as issue #472

At the same time - jonathan is on Windows XP and I suspect whatever video card might be kinda old :(
 
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