Request for module: Teleporters!

msteiger

Active Member
Contributor
World
Architecture
Logistics
In Light & Shadow, there's a floating platform where you spawn until you've picked a team to join. This platform is part of the usual world (obviously).

Once you've picked your team, you need to get killed so you'd respawn in either a light or shadow town.

I think that it would be way cooler if you could use teleporters to get there instead. This would also be a first step towards multiple worlds: the platform could be floating in a magic/space/mystery universe with different day/night cycles and the teleporter beams you down to "earth".

Note that there's already a teleport command available that can be used (or sth. similar).
 

Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps
Neat! Is the current way to get killed just hopping off the platform? :D

Couldn't the quest beacon thing be used as well, to detect a player that's close enough to the teleporter to trigger it? Just need to attach it to some nice Star Trekky contraption and add in some particle effects. I bet @Skaldarnar's magic dome could be used as a spawning effect, especially if it can be resized on the fly (start small, grow, pop, player appears)
 
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