Preparing an official event entry for the meeting on art discussion with glasz and all the artists (able to make it + budding new ones if interested) on this coming Saturday. Hopefully I've got the right timezone - 6 pm GMT (so I guess that's 2 pm for eastern US, which is in EDT currently not plain EST ...)
Mainly this is a follow-up to the Unified Graphic Style discussion we had a while ago. Back then we barely had any example art yet, pretty much just three distinct styles:
Lots more examples, maybe somebody can put together a single big graph of all the contributed art work organized by blocky/non-blocky and level of detail just for better visualization
Mainly this is a follow-up to the Unified Graphic Style discussion we had a while ago. Back then we barely had any example art yet, pretty much just three distinct styles:
- Glasz's "Jake the Dwarf" - very smooth, main distinction is the disjointed limbs approach which has been put to good use on more models since
- @An'W 's unnamed dwarf - higher detail, distinctly "pixelated" style, very blocky
- eleazzaar 's cubic critters - moderate detail, mainly distinct from more detailed and less blocky textures (but still nice and simple, cartoony style)
Lots more examples, maybe somebody can put together a single big graph of all the contributed art work organized by blocky/non-blocky and level of detail just for better visualization