Backlogged some ideas

AndorraAtkins

New Member
i got some ideas while playing the game.. sry for my english

1. Trees go 1-2 blocks into the earth becouse they have roots..

2. live under water... (coral,seaweed,some fish groups)

3. Animals live in groups and run away from us.. (deer,wild boar)
Animals walk solo (fox,rabbit,butterfly)

4. NPC - cultures good and bad ones

5. cupboard, chair, table, and so on

6. beehive hanging sometimes on trees.. when we get near them the bees begin to attack us.. and we can get honey from the beehive..

7. crafting system: blacksmith(anvil, forge, smelter), workbench, loom to get cloth and so on..
books with craftigrecipes.. for every (job)
 

CapsE

New Member
I personally think 4 and 7 are the most important points. All the others are nice to have ;)
Speaking about the crafting system. I would love to see a slightly more complex fighting system which would lead to a slightly more complex weapon- and armorcrafting system with more different materials and runes and gems and entchantment and... all this cool RPG things :)
 

Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps
Good ideas :)

I especially like 1, 2, and 6, which are nice touches. We discussed the idea of plants under water elsewhere, as a certain design would allow it. The tricky bit relates to storing two things at once - liquid state + presence of something else.

Crafting system has a big thread in the Incubator.
 
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