Aurelien Ribon box2d editor - abandoned?

Discussion in 'Destination Sol' started by Cervator, Aug 9, 2015.

  1. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    It has come up a couple times that the 2D physics tool traditionally used with Destination Sol is getting a little dusty. When it works that's great, but it looks like it hasn't had any updates for three years and the blog has been quiet for nearly that long.

    Tool: http://www.aurelienribon.com/blog/projects/physics-body-editor/
    Code: https://code.google.com/p/box2d-editor/
    Blog: http://www.aurelienribon.com/blog/

    Some people can't get it to work (Mac issue? @Crimson seems to be affected by it) and it is still hosted on Google Code which is going read-only in a few weeks in advance for eventually going away (probably a year or more out?). I see 30-something auto-exports on GitHub but every last one is star and fork less. Not a lot of good hits on Google either. LibGDX forum seems aware but unsure there are any good replacements.

    @SimonC4 you might have played with it the most, any opinion of its worth? Should we consider putting a bit of effort into salvaging it for GitHub or are we better off looking for a newer tool?
  2. PrivateAlpha

    PrivateAlpha New Member

    We may as well look into maintaining it if we can, since there doesn't seem to be a replacement.
    • Like Like x 1
  3. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    Migrated / exported to https://github.com/MovingBlocks/box2d-editor for initial review. It badly needs some Gradle magic :)

    If we can get it working well we could announce intent to try maintaining / improving it together with Destination Sol. But lets make sure we want to go there first, some 30+ other forks started too and got nowhere.

    Let me know if anybody else wants write access, I've set up @PrivateAlpha and @SimonC4 with admin access
  4. SimonC4

    SimonC4 New Member

    Nice work. I haven't actually used this editor. For the guide, I just took what others had done.

    It'll be good to get this up and running.
  5. msteiger

    msteiger Active Member

  6. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    It looked like he had more or less fallen off the internet, although I do see one whole commit in July there for the last year of GitHub, so hopefully he's still alive :)

    Wanting to see if we can get it building and working, then shop it around a bit to anybody interested. Would be nice to get word back from him somehow.

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