I've made a mod that implements a new faction, planet and boss into the game

Discussion in 'Destination Sol' started by CodeQuaZar, Aug 12, 2017.

  1. CodeQuaZar

    CodeQuaZar New Member

    • Like Like x 4
  2. SigmaOne

    SigmaOne New Member

    Just tested the mod. All the ships and stuff look absolutely amazing, and I like that they are very difficult to beat. My only suggestions are that you'd make the boss texture a bit higher resolution, and port the mod to a new module for the development version found at github.
  3. AonoZan

    AonoZan New Member

    If you can get to drive desertBoss ship then you can compete with that beast which is good. There needs to be a bit of challenge. Looks great!
  4. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    Yikes what a boss! Yeah very nice work. Would love to see that updated to run as a new school module :)
  5. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    Bump - @CodeQuaZar would you be up for preparing this for official inclusion in the game? We just merged the new organic faction @AonoZan prepared :)

    Probably @vampcat can help with it sometime
  6. CodeQuaZar

    CodeQuaZar New Member

    Sure. just need to improve some things
    • Like Like x 1
  7. CodeQuaZar

    CodeQuaZar New Member

    I've redone some textures and i'm thinking of adding a new weapon.
    Don't know how long this would take but I can get it done
    texture.png
    I increased the resolution of the foreshadower (boss)
    • Like Like x 1
  8. SigmaOne

    SigmaOne New Member

    The texture looks really nice now! Adding a weapon shouldn't be too hard on the develop branch from github, as content creation has been made way simpler than before.

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