Some orbital / planetary inspiration from Elite Dangerous

Discussion in 'Destination Sol' started by Cervator, Oct 24, 2015.

  1. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    Their newsletter #96 touches on two things of interest I thought would be nice to share. They have their first expansion coming up, Horizons, which introduces planetary landings. Neat stuff!

    1) Orbital mechanics. We sort of had them beat there since we have a transition between space and planetary flight, hehe :D

    They're introducing two new modes of flight, a stable orbital layer for fast flight unaffected by gravity and a slower planetary flight mode affected by gravity, so two transition points. We technically only have one in Destination between space and gravity-affected planetary mode. You might be able to enter a stable orbit at just the right height, but it would probably take some experimenting and wouldn't be very user friendly as-is considering you're in a spaceship that should probably be able to figure that out.

    Probably we should aim to improve that so you could scan or just automatically get a highlighted layer you can enter and stay stable in without further manual adjustments. That would also help open up the potential for orbital structures and leaving your ship in orbit while descending in some other vehicle ... maybe you'd be better off landing at a space port, if one exists, but if not you need to get down to construct one somehow :)

    2) Planetary roaming. They have a very short raw video linked in the newsletter (and some other trailer stuff you can find pretty easily). Looks awesome! I wonder if Elite will end up catching up to Star Citizen before the second one ever makes it to launch.

    Not much to take from that yet other than just looking at the awesome. But wanted to share anyway. Be inspired and help do stuff!

    Pinging @SuperSnark @PrivateAlpha and @SimonC4
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  2. SuperSnark

    SuperSnark Lore Master Staff Member

    Last edited: Oct 27, 2015
  3. Cervator

    Cervator Project Lead and Community Wizard Staff Member

  4. SuperSnark

    SuperSnark Lore Master Staff Member

    We need to play together sometime! I started a bit again. I'm in a Vulture now and doing a Community mission that nets you profits on top of the regular bounty turn ins. The only downside is the kill stealing commanders that occasionally slow your roll. I got one asshole's hull down to 40% after he stole my Anaconda bounty, but he got away. That bastard. I chased him all the way to the station, then rammed his ship while he was docking.

    The group mechanic is working now, so we could team up and split bounties!
  5. Cervator

    Cervator Project Lead and Community Wizard Staff Member

    Haha sweet that sounds pretty awesome. Yeah, I miss playing. EVE too. Weekend sometime I hope :)

    IIRC I need to go join that one neutral power with the sciency dude ... I will help the neutral science dude rule the universe!

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