Tuxerr

Tuxacker

New Member
  • Name: Tuxerr or Tuxacker
  • Social: https://github.com/tuxacker , https://twitter.com/tuxerr
  • From: Germany
  • Skills / Tools: I use Java for 2.5 years now (examples are a simulator for the Prisoner's dilemma and a very small processor simulator), but other languages like Python, Perl and C++ as well (very rarely)
  • Found via: Gronkh :), but then I forgot about it and rediscovered Terasology a second time when I searched for an open-source Minecraft clone
  • Interests: I always wanted to contribute to an open-source game like this. I also like the Minecraft Modpacks like FTB and want to see some of their features in Terasology, so I decided to implement them by myself, like Multi-Block-Structures
 

Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps
Welcome! There's some initial feedback from Immortius on GitHub on the flora bit if you would like to play with that to begin with :)

Marcin Sciesinski is working on some multi-block stuff based on the multiplayer branch, which is further along with the entity system than our current develop branch. Skaldarnar is into procedurally generating structures, which of course also tends to get close to the multi-block topic.

Take a look at the Dev Setup page to get started forking and tinkering with Terasology and just pop up on IRC whenever you have questions :)
 
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