Lemoncreme
New Member
Erm whenever I try to create a world, the game crashes with no error messages. I've tried different module templates including Core Gameplay.
I am running on Windows 7 Home Premium 64 bit, my GPU is NVIDIA GeForce GTX 780, I am on Intel i7 clocked at 3.7 GHz, my RAM is 16GB DDR3, blah blah blah. Is there any specific specs you would like to know?Hi @Lemoncreme - could you still get us the full game log file somewhere? What system are you running from?
Yep disabled everything but Core Gameplay module and it did not crash, so that means it's one of the modules, or maybe a combination of them that's crashing the game. Thanks! I thought using the template just set all the modules to the template's modules...Hmm, log file looks entirely clean. It just seems to end after you hit the "Play" button.
On the odd chance that it matters, can you try to pick the Core gameplay template, then click the "Modules" button and make sure to disable all modules if any additional ones are selected. It seems like from the startup logging that a lot are enabled, which can cause trouble. Maybe just running with the Core module and nothing else would help.
If not we might have to get into enabling some more logging. I'm going to move these posts into our support forum so we can keep going there - would be nice to figure this out
I made triple sure I used the right modules.It is odd that there are no stack traces or exceptions in those logs, it must have crashed pretty hard. I cant help but think there is something else going on here. Just to confirm, you disabled all modules and then selected a gameplay template, right?
The texture warnings in JoshariasSurvival are expected until some asset resolver lifecycle is tweaked. The process definition warnings (aka recipes) have been fixed recently and will fix themselves next update.