Hey,
Since Consumer Entertainment Show 2016 is coming up tomorrow (4th through the 9th) and will have a very heavy focus on VR HMDs.
I am curious if the Terasology team has plans for modern VR HMD Support and/or motion controllers.
I know that terasology has support for the Dev kit 1 version of the rift. But not sure other than that.
So VR HMD's such as:
Oculus Rift CV1
HTC Vive CV1
OSVR Hacker development kit
etc.
That said - I know that Oculus and Google has set some guidelines for making VR ready applications.
Lastly Requirements for "Presence" In VR.
http://www.roadtovr.com/oculus-shares-5-key-ingredients-for-presence-in-virtual-reality/
Edit: More details for VR Stuff and Talks
Since Consumer Entertainment Show 2016 is coming up tomorrow (4th through the 9th) and will have a very heavy focus on VR HMDs.
I am curious if the Terasology team has plans for modern VR HMD Support and/or motion controllers.
I know that terasology has support for the Dev kit 1 version of the rift. But not sure other than that.
So VR HMD's such as:
Oculus Rift CV1
HTC Vive CV1
OSVR Hacker development kit
etc.
That said - I know that Oculus and Google has set some guidelines for making VR ready applications.
System requirements for running the Rift CV1 -
- NVIDIA GTX 970 / AMD 290 equivalent or greater.
- Intel i5-4590 equivalent or greater.
- 8GB+ RAM.
- Compatible HDMI 1.3 video output.
- 2x USB 3.0 ports.
- Windows 7 SP1 or newer.
Lastly Requirements for "Presence" In VR.
http://www.roadtovr.com/oculus-shares-5-key-ingredients-for-presence-in-virtual-reality/
Edit: More details for VR Stuff and Talks
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