@Trekmarvel Thank you for trusting me :) commitment to create new content at least the middle of beautiful terasology :D I have many ideas, so much passion, limited time available this month :cry: updates on my work in a few days :omg:
@Trekmarvel Sei un grande! provo a voxalizzare le tue icone! bel lavoro!
I answered in Italian Trekmarvel sorry :). Very useful material for my work. I take the icons and I put in voxel graphics in isometric view. Now I have clear ideas for the design of the mobs, the inventory icon for the new...
@Cervator Thank you :) I do Magicavoxel with documentation. The next release brings many news software (also a new gui more complete). Blender use it for 7 years. I can export to OBJ, collada, .x, FBX. I always recommend use OBJ! it's easy and keeps the mesh clean. Using Linux (Debian), for...
Thank you @Skaldarnar! a plug-in to export the mesh properly is very useful (damned ngons). To create new items, use "magicavoxel" software to model objects voxel. Magicavoxel is open source, very easy to use, and includes unique features and very useful! amount with blender and create the uv...
Thanks @Trekmarvel ;) I want to create new icons inventory, textures blocks, and decorative blocks. I have to study the API to create a new mod. To begin work on graphics. Then I dedicate myself to crafting. Terasology is a wonderful project. The modding system will change much in the future I...
Name: "Stefano 'Blockman-77' Peris"
Social: terasology.italia@gmail.com
From: Originally Italian, from Rome.
Skills / Tools: In the past I made a mod for Quake 3 Arena named "Birds of fire", published in The Games Machine Magazine (Italy). I created the mod "italian_blocks" for Minetest. I...