Recent content by ddr2

  1. ddr2

    Inactive Firmament & Reflux Magic system

    Well, if you can "farm" it with little weights put on your keyboard like in Morrowind, I find it quite fun :whistle: Oh yeah, kamehameha in front of your computer :omg: Overall, I find the idea behind this magic system really nice and well-thought. I have doubts on how to make the gameplay...
  2. ddr2

    jeu ne demarrant pas

    Salut gusur, Si tu as encore un peu de temps devant toi, pourrais-tu tester les solutions suivantes: (ça nous aide beaucoup en tant que développeurs) 1- Arrives-tu à lancer Minecraft sur la même machine ? (c'est essentiellement pour vérifier que Java est correctement installé) 2- Un...
  3. ddr2

    jeu ne demarrant pas

    For Cervator and other English speakers: So for now, even if he launches Terasology.exe, it does not create the logs/ folder. Is there anything else worth trying ? I thought at first to ask him to launch something like : java -Xms128m -Xmx512m Terasology.jar but it would mean to configure $HOME...
  4. ddr2

    Bienvenue

    Je pourrais aussi éventuellement aidé si j'arrive à trouver le temps :) .
  5. ddr2

    jeu ne demarrant pas

    Salut, Ta config risque d'être un peu short m'enfin, ça doit pouvoir se tenter :D . Ton screen a été fait *après* avoir cliqué sur Terasology.exe ? En théorie, si le jeu a "crashé", il devrait y avoir un dossier "logs" dans lequel on pourrait trouver plus d'informations sur ce qui a merdé :)...
  6. ddr2

    [Feb 2, 2013] Google Summer of Code - Review participation options (Forum)

    A project with the leap motion may interest some students maybe ?
  7. ddr2

    mouse button behavior

    What about giving the player two hands ? He could then have one pickaxe in his right hand and a sort of "magic wand" to controls minions in the other which would trigger a radial menu ? Then pressing the left button means using the object / tool / whatever in his left hand and the same would...
  8. ddr2

    Cartoony Look

    Yep, it really looks awazing :omg:
  9. ddr2

    Mapgeneration

    For me : i7-620M -> dual core @ 2.66Ghz 8Gb ram Reading file: 383 ms Starting distance calculation: poles Poles: 20809 ms Starting distance calculation: equator Equator: 21188 ms Compose: 80 ms Starting distance calculation: water Humidity: 4469 ms Climate: 46547 ms Steep sides: 141 ms...
  10. ddr2

    Chris' Music Showcase

    Well, I've listened to it for a couple of time now (repeat ftw :pinkiehappy: ) It's very nice to have it on Spotify, Thank you :)
  11. ddr2

    Archived Serious cave/waterbug

    it is fixed in the latest commit on develop : https://github.com/MovingBlocks/Terasology/issues/408
  12. ddr2

    Inactive Organic Growth Simulator

    Yep, my first commit for Terasology :omg: I am gonna keep it simple first : the tree generation will just be done at world generation, without growth after time. It should give nice "static" trees without having too much trouble integrating the whole thing into the Terasology codebase. That...
  13. ddr2

    WIP Player/NPCs models

    we could still work around that (and maybe bring some very nice strategy reflexions when the player creates its character :rainbowdetermined: ) : we force each model to have a minimum amount of skin, a fixed amount of bones etc ... and let the players decide which is the best design for pvp (for...
  14. ddr2

    basilix

    I would add C++ >> all :rainbowwild:
  15. ddr2

    Villages Concept and stuff

    If it does not bother anyone, I am gonna port that to Java, it will be a good re-start for me into Java (it has been a long time since I last played with the language ) Another point that is very important to give "dynamism" to the world is not only giving it the ability to grow, but also the...
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