Hello there @dacharya64!
Lost was my GSoC project and I'm glad you're interested in adding features to it and extending its functionality. I'd love to see it shape into something more mature than what it was when I left off.
This was my final GSoC proposal. After a lot of discussion with...
Google Code-In 2017 has been announced today, on September 18th!
For the uninitiated, Google Code In is the equivalent of the Google Summer of Code for pre-university students from ages 13 to 17. Students pick tasks from a pool of pre-created (and created as per demand later) tasks, one at a...
Thanks @oniatus, this was valuable to me. It would probably also be a nice idea to have a tutorial on how to add tests to code that already exists. I feel there is a lot of code, especially in modules that has 0 test coverage. It would be a good idea to start adding unit tests to them.
Hello @Emilio Buchaillot
I liked the "2186" titled track. It still has an abrupt ending which would not look nice when we transition from one song to the next.
I feel I could use some of these tracks for puzzle and trap settings that have a kind of mysterious or eerie vibe.
Have a look at a...
A list of previously created videos in order:-
Terasology- WildAnimals:friendlyDeer and scaredDeer
Here are the blog posts so far:
Week 0: Google Summer of Code Selection- http://nihal111.github.io/2017/05/04/Google-Summer-of-Code.html
Week 1 & 2: Wild Animals Behavior System- http://nihal111.github.io/2017/05/08/GSoC-week1-2.html
Week 3: Advanced Behaviors and Taming-...
This thread is primarily created for the purpose of adding new blog posts and video releases resulting from my GSoC project. The proposal for my GSoC can be found here.
The project board can be found here.
@SuperSnark I'm not sure if I'll find the time currently, but the behaviour related AI stuff is all stacked in the AdvancedBehaviors module. Extending it to work with L&S Pawns should not be too much work (hopefully).
Maybe @AvocadoInspirado could work on them while I'm busy with GSoC. :)