Hey everyone!
I've already chatted a bit on the Discord server but thought I'd introduce myself over here as well! I'm Devi, a current comp sci / film student at Brandeis University and I heard about Terasology from the Google Summer of Code webpage. My background is in game development and design, and I've worked in a variety of roles from code to design and UI/UX to writing to art. I've freelanced on a bunch of different game projects, which you can check out at my site http://www.devi-a.com/, and I also have experience working in Java.
I'd love to work this summer on contributing to Terasology--I'd love to take my interests in game dev and help to contribute to free and open-source software. The tasks that speak to me most are the Exploration World (if that's happening), New Sub Gameplay Template, Player Avatar Selection, or Customizable Characters. What I'm most excited about is being able to make some more content using what you all have laid out so far, maybe working on adding more RPG elements (thinking dungeons, puzzles, loot, and working in existing modules like journal, quests, and dialog -- give me a shout if you have any suggestions!). Working on custom character avatars would be pretty fun as well.
So far I've completed the Asset System and NUI tutorials, and I'm thinking good next steps would be to keep getting to know the code base through tutorials / documentation / etc. and then start working on a proposal. Would be happy to take more suggestions and/or whatever else, since interested in contributing both as part of Summer of Code and beyond.
EDIT: Figured I should fill out the template for easy info at a glance --
I've already chatted a bit on the Discord server but thought I'd introduce myself over here as well! I'm Devi, a current comp sci / film student at Brandeis University and I heard about Terasology from the Google Summer of Code webpage. My background is in game development and design, and I've worked in a variety of roles from code to design and UI/UX to writing to art. I've freelanced on a bunch of different game projects, which you can check out at my site http://www.devi-a.com/, and I also have experience working in Java.
I'd love to work this summer on contributing to Terasology--I'd love to take my interests in game dev and help to contribute to free and open-source software. The tasks that speak to me most are the Exploration World (if that's happening), New Sub Gameplay Template, Player Avatar Selection, or Customizable Characters. What I'm most excited about is being able to make some more content using what you all have laid out so far, maybe working on adding more RPG elements (thinking dungeons, puzzles, loot, and working in existing modules like journal, quests, and dialog -- give me a shout if you have any suggestions!). Working on custom character avatars would be pretty fun as well.
So far I've completed the Asset System and NUI tutorials, and I'm thinking good next steps would be to keep getting to know the code base through tutorials / documentation / etc. and then start working on a proposal. Would be happy to take more suggestions and/or whatever else, since interested in contributing both as part of Summer of Code and beyond.
EDIT: Figured I should fill out the template for easy info at a glance --
- Name: Devi Acharya
- Social: Github: https://github.com/dacharya64, Portfolio: http://www.devi-a.com/, Twitter: https://twitter.com/dacharya64 and I'm dacharya64 pretty much everywhere else on the web
- From: USA, currently at Brandeis University, MA
- Skills / Tools: Intermediate Java, Game Development (Unity / C#), some 2D and 3D art (Photoshop, Blender), design, writing, UI/UX
- Found via: Google Summer of Code
- Interests: In general, RPG elements, writing, UI, anything to do with writing / storytelling / level design. As far as GSoC topics, the ones that most appeal to me are Exploration World, New Sub Gameplay Template, Player Avatar Selection, or Customizable Characters.
- Extra: Would love to get some suggestions from others in terms of additions they'd like to see!
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