Recent content by SuperSnark

  1. SuperSnark

    Featured 6th birthday! Play test to celebrate on October 7th

    How did the Mentor Summit go?
  2. SuperSnark

    WIP Metal Renegades - wild west meets robots

    I'm still waiting for you to finish this! ;)
  3. SuperSnark

    WIP Metal Renegades - wild west meets robots

    You know what else would make this a really fun, cool game. If you could build your own robots out of pieces. Say there are 10 predefined "head" models, 10 bodies, 10 arms, 10 treads/legs to start with, and you can combine them to various effect. Maybe resource gathering allows you to unlock...
  4. SuperSnark

    Implementation Rails

    Also - is there a way to scale up the whole thing, to make it "real" train sized? So that a person could hop on? Just thinking of Metal Renegades again: http://forum.terasology.org/threads/metal-renegades-wild-west-meets-robots.1079/
  5. SuperSnark

    Implementation Rails

    Very nice! Is it possible to climb inside one or put stuff in them?
  6. SuperSnark

    Featured GSOC formally started, kinda-sorta play test Sat June 3rd and/or work sessions

    Hey - I was watching Nihal's deer videos and the AI stuff he's working on. Seems like he could apply the same logic to combat functions and get some of our L&S Pawns stabbing each other. @Nihal Singh want to give that a go?
  7. SuperSnark

    Intro Hello from Sarah!

    Yay! Welcome and I'm ecstatic to hear you're interested in working on L&S.
  8. SuperSnark

    Moomoo.io

    My son showed me this really simple game last night. It's called moomoo.io http://moomoo.io/ It's a super simple concept. You team up with other players and build a base. You defend the base from opposing players. Although it's very simple it's also quite addictive. I ended up playing...
  9. SuperSnark

    Implementation Gooey's Quests

    This is great!
  10. SuperSnark

    Implementation Rails

    Just a note that a cool combo of current mods would be city generation and rails. We just skin everything custom for a "wild west" world. Throw in our deer with some tweaks to Robo-Fy them or get some of glasz' custom robot models in there and you've almost got something there.
  11. SuperSnark

    Implementation Rails

    Nice!
  12. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    This alone would be absolutely fantastic. Not just for L&S of course, but for all of Terasology. Nothing brings a world to life quite like NPCs and critters roaming around. Best of luck wading through the code!
  13. SuperSnark

    WIP [LaS] Light and Shadow - Art Discussion

    Hi Anthodeus! Thanks so much for your interest. I enjoyed reading your comments. What you're seeing over this 297+ thread is the origination of an idea for a culture and world and the subsequent scaling back of that idea to fit the simplest gameplay scenario. My original vision for this...
  14. SuperSnark

    Implementation Gooey's Quests

    I like your idea Florian! Sounds fun. Please feel free to use Gooey and thanks for asking for my blessing.