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  1. Cervator

    Metal Renegades - GSoC Proposal Draft

    Haha yeah I was reading that final paragraph thinking "Oh yeah there's some Borderlands coming" then yep! Not really a bad comparison either, just with more rails and maybe the bullet hails spread out a bit more ;-) Checked the proposal again but not much to say, seems pretty solid :thumbsup:
  2. Cervator

    GSoC Proposal Draft: Terasology Launcher 4.0

    Initial feedback added :-) Other than the semi-rush / late hour probably the biggest weakness I see is that your goals are somewhat abstract ("Do good things!") then your timeline mentions oddly specific things ("Game Manager piece!") without having a good expansion on that part. Often it...
  3. Cervator

    GSoC 2019 - Collective Behavior

    Did an initial review and while it is thin (no surprise with this little time) considering the circumstances it seems pretty spot on. Scope has a good feel to it, although of course it would be nice to have some more integration points with existing code, and related examples that exist at...
  4. Cervator

    Contributor Hi! My name is Arthur

    Welcome! Last minute for sure, but you certainly are making an effort! :-)
  5. Cervator

    Master Of Oreon - Version 2 GSoC 2019

    Checked real quick but only left a few comments for time reasons - btw there are still two comments at the bottom that haven't been resolved :-)
  6. Cervator

    Design What makes a launcher important?

    Thanks for the post :-) Yep, launch args are definitely still a thing :/ Other reasons for the launcher: Managing a remote server without launching the game itself, launching the game fully skinned and locked into a particular form of game (sometimes easier than "refreshing" an already running...
  7. Cervator

    GSoC Proposal Draft - Terasology Launcher

    I still definitely think we have some (hard) architectural decisions to make here, just like with the module site. I remain drawn to Java although I don't want to lose track of one founding principle of the launcher: it was meant to be super simple to launch, specifically so it would work in...
  8. Cervator

    Proposal for The Terasology Foundation - GSoC 2019 (by TheHxn)

    Reviewed again. Improving, but the sad reality is that we'd probably need another week or two and some more deep code dives to get this proposal somewhere really nice :-)
  9. Cervator

    GSoC 2019 - Master of Oreon

    Yep I left a few comments, much appreciated! Good step forward for the proposal for sure :-) While more tweaking can always be done the hour grows late - I suggest you hit the code and get a few PRs submitted if at all possible! Bonus for being in related code
  10. Cervator

    GSoC Proposal: Health Module

    Sorry for not catching your comment sooner: sort of an in-between. If you feel like you have space in the main project this would be a very nice item to add, but if not it could simply be an easily achievable stretch goal :-)
  11. Cervator

    GSOC Proposal draft for Terasology Launcher 4.0

    I've left a few comments on the doc and an overview on Discord: in short this would have been a good starting point a couple weeks or longer ago, but with 2.5 days till the deadline it would be very difficult to get this to a competitive level for both proposal quality and community...
  12. Cervator

    GSoC 2019 - Master of Oreon

    Left one comment on Discord since I didn't see Suggesting enabled on the GDoc. Pretty alright proposal if probably a bit too much for three months :-)
  13. Cervator

    Proposal for The Terasology Foundation - GSoC 2019 (by TheHxn)

    Hey there :-) I went through your proposal but I think you might want to go over the GSOC student guide and/or some other proposals to get a better idea of what a proposal is actually meant to be. It needs to be a road map for how you plan to spend 3 months implementing very specific features...
  14. Cervator

    Intro Hello, my name is Ket

    Stranger danger! Stranger danger! That man touched my dinosaur!
  15. Cervator

    Master Of Oreon - Version 2 GSoC 2019

    Checked again, a few things are improved, but I don't really get the feeling you're spending enough time taking the feedback to heart, truly thinking about what it means, looking around in the proposal and code, then coming up with a reasonable response. In some cases you just keep throwing more...
  16. Cervator

    GSoC Proposal - Customizable Characters

    Would still be useful if you posted update messages here rather than just link to the same unchanged forum post from chat asking for re-review :p Reviewed again and it is looking better, although I feel like you're not very well grounded within the Terasology code itself. What you're writing...
  17. Cervator

    Master Of Oreon - Version 2 GSoC 2019

    Alright - phiew, that was a lot of comments. Yes, your proposal is vastly improved, well done @shaunak_dixit ! There's plenty that could still be improved, but keep it up, your proposal is now coming along nicely :-)
  18. Cervator

    Metal Renegades - GSoC Proposal Draft

    Re-reviewed. Looking good :) You could move out the Wanted thing if you're curious to see how Andy's version comes out, could have a stretch goal to then integrate it. If that lightens your proposals to where you finish early and need a stretch goal or two that's fine :thumbsup:
  19. Cervator

    GSOC Proposal: Metal Renegades

    Proposal reviewed again and feedback dropped in. Looking pretty good :-) The AI could perhaps get tricky to apply to NPCs (managing demands etc) but simplifying a little if needed probably isn't a huge problem. So the main requirement from the GSOC perspective is that no two student projects...
  20. Cervator

    GSoC Proposal Draft - Terasology Launcher

    That'd be neat! Reminds me the old stuff like the game applet or talk about using webstart, now both long gone. And yeah, full agreement on the JS ecosystem definitely being hot and full of good stuff these days :-)
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