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  1. Perdemot

    Villages Concept and stuff

    yeah something like this must be there I'm working now a bit through the internet to learn what a good AI needs
  2. Perdemot

    Villages Concept and stuff

    Nym Traveel I need it to decrease the time calculating. Since if there isn't anything in the way the NPC would just follow the path from node to node given by the dijekstra. If there is somethin in the way (a block on the roads or maybe even a group of NPCs/Players it would let the A* calculate...
  3. Perdemot

    Villages Concept and stuff

    So at the moment there are Skaldarnar, Ten'son' and me working on this. (Hopefully I'm right with this one) Any feedback is appreciated :) Skaldarnar and Ten'son' will focus on the generation of a village. I will work on the AI in the meantime. Generation: (Part that needs to be written by the...
  4. Perdemot

    Perdemot

    Duisburg Essen (my hometown)
  5. Perdemot

    Perdemot

    Name: Perdemot Nicks: Perdemot From: Germany Skills / Tools: Basically I'm programming since 5 years and have experience in Java, Delphi, C# . I'll start to study Computer Science in fall. Additionally I know my way around Photoshop since I'm now working with it for about 4 years. I'm good in...
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