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  1. msteiger

    Enforce usage of LF line endings

    Today, I had to realize (again) that line endings were inconsistent ( thanks Cervator for the hint ). This is basically impossible using git or msysgit, but the git version that comes with eclipse (it's egit which is based on jgit) ignores a few configs (unable to resolve system config which is...
  2. msteiger

    Request for code: Contour tracing

    I was wondering, if someone was interested in writing a contour tracing algorithm. Why? Most terrain generators do not really know what they're doing. The oceans, lakes, mountains they create are the result of pure randomness. This makes it necessary to identify the structures _after_ they have...
  3. msteiger

    Request for code: Bresenham-Murphy line drawing

    Heya, I was wondering if someone could help me out here. For the town generation module, drawing straight line segments is required to create town walls, streets, and so on. This is often achieved using the Bresenham algorithm. However, for lines with a thickness > 1, Bresenham doesn't cut it...
  4. msteiger

    Implementation Cities

    Name: Cities Summary: Procedural generation of settlements and infrastructure Scope: Mod (extra content) Current Goal: Detailed auto-generation of world content Phase: Implementation (being worked) Curator: msteiger Related: Content: Fences, Soils, Minerals - Functionality: Quests, NameGenerator...
  5. msteiger

    eclipse setup fails to run

    Hi, I'm trying to setup Terasology (develop) for eclipse and ran into a few problems that might be worth mentioning (raise a github issue maybe?) I read the Dev Setup Wiki, cloned the repo and created the eclipse project files using gradlew eclipse. *) This also creates an ".project" file...
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