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  1. Josharias

    Archived Generic Pluggable World using AnotherWorld

    Cervator edit: Moved to Suggestions and archived as the thread is mostly obsolete with our facet system able to cover it pretty well Name: Generic Pluggable World Module Summary: Extending the work of MarcinSc with WoodAndStone and the AnotherWorld library module Scope: Mod Current Goal: Get a...
  2. Josharias

    Tweaking Machines

    Name: Machines Summary: A library module with an assortment of machine infrastructure. Scope: Mod Current Goal: Curator: Josharias Github: https://github.com/Terasology/Machines Compatibility: Singleplayer, Multiplayer Related: All the process definition infrastructure has moved to the...
  3. Josharias

    Josharias

    Name: Josh 'Josharias' Zacharias Social: github.com/josharias, youtube From: Vancouver, Canada Skills / Tools: By day, I am a .Net developer working on internal corporate projects related to electronic document management. Found via: One of those "top voxel engine" lists Interests: in game...
  4. Josharias

    Modules, systems, and content

    With the bits of refactoring work done recently (and my apparent obsession with reorganizing), I think a discussion would be helpful about the where the Terasology architects want the lines drawn between content and supporting systems. There is information on the forum describing Terasology as...
  5. Josharias

    Chunk specific data to networked clients

    I have been working on extracting the world/chunk generation code out to module space and there is a need to be able to replicate biome data over to networked clients (as this data can affect temperature and humidity when rendering). With my limited understanding of the core code (I have only...
  6. Josharias

    Noob questions

    1. Why is grass block sides so special that they need a mask (turned on by BLOCK_HINT_GRASS)? 2. Have there been any conclusions about liquids and how they should/will operate at a block data level? (I have see threads about it, but it seems it is still under debate) 3. Is there...
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