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    Implementation Master Of Oreon

    Renovation Of Master Of Oreon The GSoC 2018 overhaul resulted in many new features in MOO and also made it easier to implement even more. This post summarizes all that has been accomplished and that could/should be done in the future. Accomplished : Integrated the new tree based...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Wrap up Wrap Up post : It is just a beginning Video :
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Week 10 See this blog post for a detailed description. What have you achieved in the last two weeks? New Laboratory building Research task logic Animated ST construction What are you currently working on? An overview system for the village, which would display all the village related...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Week 8 & 9 See this blog post for a detailed description. What have you achieved in the last two weeks? Area selection texture is now rendered according to the task assigned. Implmented a new `Task` object. Implemented type handler for `Queue` and the new `Task` objects. Fences are now...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Week 7 See this blog post for a detailed description. What have you achieved in the last week? Buildings can now be upgraded Added a new type of Resource `Cookie Crops` A Diner now requires Cookie Crop to be present in its chest to serve an Oreon A new Storage building where the player can...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Week 6 See this blog post for a detailed description. What have you achieved in the last week? Blocks are now placed in the world after the Oreon finishes a task. At work animations for the Oreons are now played while it is working. Added a Diner building using the StructureTemplates which is...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Week 5 See this blog post for a detailed description. What have you achieved in the last week? Reduction in Oreon health if it has been hungry for a while. DeathSystem for the Oreons to play the death animation and destroy its entity when Oreon reaches zero health. Added name tags to the...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Week 4 See this blog post for a detailed description. What have you achieved in the last week? Oreon training for improving their attributes Strength and Intelligence. Delayed Notifications, so that the player is not notified of missing buildings every time the Oroen's BT is run. Tooltip for...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Week 3 Blog Post What have you achieved in the last week? This week I implemented some advanced tasks for the Oreons, which would be taken up by them when none of the primary tasks(plant, build, guard) are available. These tasks include eat and sleep. After performing every task the Oreon's...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Week 2 Blog Post What have you achieved in the last week? The last week was all about getting the Oreons to "behave". The Oreons now use the new behavior tree implementation, they follow the critter while looking for a task to perform every second, if a task is found in the Oreon's Holding, it...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    Week 1 Blog Post What have you achieved in the last week? In the past week I removed the dependency of MasterOfOreon on the Miniion module. It was a minor code change though, just deleting the concerned code and replacing them with comments for better understanding later. I also implemented a...
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    Updates GSoC 2018 - Renovation of MasterOfOreon

    This thread serves as an overview for all the work being done towards the MasterOfOreon GSoC Project. Summary : Renovation of Master of Oreon is an extensive refactor of the current Master of Oreon module. The vision behind MOO is to create a game-play scenario akin to a mixture fortress...
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    Implementation Master Of Oreon

    As evident from the thread's 'Inactive' label, the development of this module has been ceased for a while now, even the Miniion module on which MOO relies is deprecated. So, I would like to take up the task of renovation of this module as a GSoC project this summer. I have put together a draft...
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    Contributor Hello World !

    I got the game running via the source code. I am going through the tutorials currently. I have my final exams going on currently so had to put some things on the back burner for a while :). My exams will continue till 24th Nov so I would defintinely be around for the GCI period :D. If I got it...
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    Contributor Hello World !

    Name: Naman Tiwari Social: Github : Naman-sopho Email : namantiwari.nt@gmail.com From: Junior, Indian Institute of Technology Dhanbad Skills / Tools: Java, C/C++, Python(beginner), Web Development(PHP, HTML...
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