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  1. K

    Suggested [Scenario] New Event: On Block Placed

    It's okey we all have things to do!! Oh I'm sorry for not being specific. After enabling Scenario, get hubtool, create event, scroll down and you will find my new option, On Block Placed. Select that and then try to just place down a block. Thats what I was trying to achieve but the event will...
  2. K

    Suggested [Scenario] New Event: On Block Placed

    Hello all! The past few days I have been trying to add a new Event to the Scenario module and specifically one that triggers when the player places a block into the World. But I have faced a problem as it seems that the event fails to invoke when called from the HubTool. I believe that one...
  3. K

    Suggested Improvements to the HubTool/Scenarios for better Story Telling

    You may be right on this one but the way is see it, the Logic tab should be visible at all times as it is the main part of the hubtool. What we could do instead, if a tab of characters were added, is to make the right tab, which now only contains the Regions, a tab with two button one for...
  4. K

    Suggested Improvements to the HubTool/Scenarios for better Story Telling

    Hello again!! Just an update. I made some final tweaks on the Structure Update of the HubTool to make the LogicBox less cluttered. Now that I finished with the visuals, I am planning to add a new Event to the HubTool and specifically OnBlockItemPlaced. This could potentially be beneficial...
  5. K

    Suggested Improvements to the HubTool/Scenarios for better Story Telling

    Hey! I made some further changes to the HubTool interface and I think it's a good time to make a PR. The changes are the following: Removing the Logic and Region Buttons on top because if they were pressed they would remain pressed and this seems kinda buggy Adding Labels instead on top of...
  6. K

    Suggested Improvements to the HubTool/Scenarios for better Story Telling

    Hello! I have encountered a slight problem, whilst trying to add the delete buttons for the RegionTree and the LogicTree. Editing these trees requires to get into the scr files and specifically Scenario/src/main/java/org/terasology/scenario/internal/ui. Every file there says something about...
  7. K

    Suggested Improvements to the HubTool/Scenarios for better Story Telling

    Hello again! Here is a snapshot of the work I did today. Tommorow I will add all the add/delete buttons and probably change the component sizes for the migLayout a little bit.
  8. K

    Suggested Improvements to the HubTool/Scenarios for better Story Telling

    I'm already working on it! Expect a PR tommorow :)
  9. K

    Suggested Improvements to the HubTool/Scenarios for better Story Telling

    Visual Update (Sketch) After some thought and some drawing I finalized on this sketch for the visual part of the HubTool update. There is not any additional functionality to the HubTool yet, I just restructured it a little and added some Buttons that you can just left click them to do some...
  10. K

    Suggested Improvements to the HubTool/Scenarios for better Story Telling

    Hello Konstantinos here! I'm would like to propose some improvements to the current HubTool for Scenarios, that gives story-tellers better narrative options, as I believe it has great potential. Right now the way it works is that you select a region and then prompt a certain action when...
  11. K

    Intro Hello guys, I'm Konstantinos! (A technically not late introduction) :)

    I will be working towards this goal as well! Thanks a lot for all the ideas and the guidance! Im very enthusiastic about this project, so I hope I can bring this enthusiasm into my proposal :D
  12. K

    Intro Hello guys, I'm Konstantinos! (A technically not late introduction) :)

    First of all let me say I'm really greatful for all the assistance that both of you Cervator and Skaldarnar have given me. You have been to the point every time, and I think I'm pretty sure where I should focus from now on in order to upload my draft and await your response. I would like to ask...
  13. K

    Intro Hello guys, I'm Konstantinos! (A technically not late introduction) :)

    Ok, so the way I see it the Lost is basically very similar to what I was thinking, so I understand that you would prefer to do something different in my own project. Would it be better to work on the Lost and improve the narrative with additional features and mechanisms or implement these...
  14. K

    Intro Hello guys, I'm Konstantinos! (A technically not late introduction) :)

    Name: Konstantinos Dimitriou Social: https://github.com/dklgd although I only recently made an account there so you won't find much right now. I am planning to work there immediately though From: Athens, Greece Skills / Tools: 3rd year of chemical engineering. Fortran, matlab, c++ and...
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