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  1. Stefania Mak

    Updates UI/UX project Weekly Updates

    Google Summer of Code 2020 Final Report This Forum post is a replica of the actual GSoC Final report here Proposal Terasology Game HUD, Graphics improvement & Gameplay Guide Organization Terasology ─ GSoC Display name: Stefania Mak Full Name: Makrygiannaki Stefania Location: Thessaloniki...
  2. Stefania Mak

    Updates UI/UX project Weekly Updates

    29/August/2020 Meeting Minutes w/ Cervator and Stefania [under construction]
  3. Stefania Mak

    Updates UI/UX project Weekly Updates

    29/August/2020 Student Weekly Report 1. Work done - Game Over Screen Cleaned General PRs PR: feat: game over screen UI rework #146 feat: game over screen skin rework #56 feat: removal of unwanted backgrounds after changes #58 Things done within the above PRs: Added new background images...
  4. Stefania Mak

    Updates UI/UX project Weekly Updates

    22/August/2020 Meeting Minutes w/ Cervator and Stefania Update: I sent the Student Weekly Report post at the discord chatroom, and form there Cervator went on to read the file and comment on some of the mentions. Afterward, we talked about what would be good to finish up within this week, and...
  5. Stefania Mak

    Updates UI/UX project Weekly Updates

    22/August/2020 Student Weekly Report 1. Work done General Trello page and Issues for elements were updated Answer Buttons Rework - Things done Merged DIalogs#15 Merged LASR#53 Merged LAS#139 Within these PRs, the work completed was: Transfer all UI and Skin changes to the main Dialogs...
  6. Stefania Mak

    Updates UI/UX project Weekly Updates

    15/August/2020 Meeting Minutes w/ Cervator, Casals and Stefania Update: We considered the chat we had about the following topics and updates this week's meeting. We talked about our availability hours, and we set a new meeting time at Saturdays 2 PM UTC time. Month 1 and Month 2 Trello board...
  7. Stefania Mak

    Updates UI/UX project Weekly Updates

    15/August/2020 Student half-Week Report 1. Work done Game Over Screen rework PR with till-then-done changed got merged! feat: game over screen rework #136 - Things done 1. got the final team scores to appear on the screen private void addTeamScore(DeathScreen deathScreen, GameOverEvent...
  8. Stefania Mak

    Updates UI/UX project Weekly Updates

    10/August/2020 Meeting Minutes Update: We went through the Forum Post and showcased the work done this week. Some comments were: 1. Image to answer buttons This mode could be a new feature at the default dialogue box. 2. Game Over Screen - According to String playerTeam =...
  9. Stefania Mak

    Updates UI/UX project Weekly Updates

    10/August/2020 Student Weekly Report 1. Work done Answer Buttons Rework - Things done Placed a default image before each answer button of the dialogue box - WIP DIalogs#15 Removed the previously placed background through the skin file - WIP LASR#53 Used a responseImage within the prefab -...
  10. Stefania Mak

    Updates UI/UX project Weekly Updates

    03/August/2020 Meeting Minutes Update: We talked a bit about the playtest, and this week's progress. Considering that our current tasks are almost completed, we talked about what already planned it left and what is next for the rest of the summer. These plans are: 1. Game over screen We...
  11. Stefania Mak

    Updates UI/UX project Weekly Updates

    03/August/2020 Student Weekly Report - Playtest Week! 1. Work done - Dialogue box Things done: 1. Removed or ScrollableArea's background PR feat: removal of scrillableArea's background #49 Removed the background so it blends nicely with the Box's new background. I also did some further...
  12. Stefania Mak

    Updates UI/UX project Weekly Updates

    GSoC ⅔ Progress Summary Project: Terasology Game HUD, Graphics improvement & Gameplay Guide (1) First month The first month went quite slow, because of some University projects and exams. The major progress done revolved around documentation and Master or Oreon. Documentation During the...
  13. Stefania Mak

    Updates UI/UX project Weekly Updates

    27/July/2020 Meeting Minutes w/ Skaldarnar, Niruandaleth and Stefania Update: We went through the Forum Post and showcased the work done this week. Some comments were: 1. FlowLayout: Horizontal Spacing There are still things to try out so I solve my problems. Other than that, I should commit...
  14. Stefania Mak

    Updates UI/UX project Weekly Updates

    27/July/2020 Student Weekly Report 1. Work done - Moved the remaining skin files from LAS to LASR PR: chore: move ammo and inventory skin files to LASR #133 PR: chore: move ammo and inventory skin files from LAS #46 Moved the last two skin files (ammo's and inventory's) to LASR. - Trello...
  15. Stefania Mak

    Updates UI/UX project Weekly Updates

    Proposals Dialogue box Might be a stretch goal, but how do you find the idea of removing the use of the mouse for choosing an answer when speaking with an NPC? What changes I propose on doing to achieve this, are to: - have a preselected answer (currently: no answer is selected, it becomes...
  16. Stefania Mak

    Updates UI/UX project Weekly Updates

    20/July/2020 Meeting Minutes Update: We went through the Forum Post and showcased the work done this week. Some comments were: 1. Quickslot: add space between slot boxes - Yes, I could add a feature for vertical spacing in FlowLayout 2. Quickslot: align smaller slot boxes to the right -...
  17. Stefania Mak

    Updates UI/UX project Weekly Updates

    20/July/2020 Student Weekly Report 1. Work done - Quickslot: add space between slot boxes PR: feat(FlowLayout): added option to add vertical spacing between included items #4089 I added a feature at FlowLayout, which allows you to add horizontal spacing between elements added into it. Q...
  18. Stefania Mak

    Updates UI/UX project Weekly Updates

    13/July/2020 Meeting Minutes Update: We went through the Forum Post and showcased the work done this week. Some comments were: We will possibly have a session about dependencies within the week, in which any other interested in that topic can join. New stretch goal: showcase the slot's number...
  19. Stefania Mak

    Updates UI/UX project Weekly Updates

    13/July/2020 Student Weekly Report 1. Work done - Quickslot Made the items move around the slot based on Skaldarnar's directions Draft PR: 'Rotating the items' navigation for quickslot #24 Need to make some more changes according to comments - Inheritance of Health bar skin files Merged PR...
  20. Stefania Mak

    Updates UI/UX project Weekly Updates

    07/June/2020 Meeting Minutes Update: We went through the Forum Post and showcased the work done this week. Some comments were: 1. Health bar size I pointed out that it may be a bit inefficient to change the size in all (3) skin files there is for the health, so Skaldarnar suggested I check...
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