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  1. I

    Updates Destination: Sol World-Gen Modularization

    Weekly Update: A lot has happened in the past couple of weeks! In the week before this past week, I set up both MazeGenerators and BeltGenerators to be fully working. This brings the GSoC project to the point where it is a full refactor--the game now runs as it is supposed to using the new...
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    Updates Destination: Sol World-Gen Modularization

    Weekly Update: Posting this in the middle of the week, but I'll only include what was done before the last meeting. Last week, I began work on MazeGenerators, recreating the original implementation of Mazes in Destination: Sol, but using the new world-gen system. I also spent time working out...
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    Updates Destination: Sol World-Gen Modularization

    Weekly Update: In the past week, I finished my work on PlanetGenerators. I set up methods and classes that allow modders to change the placement of objects on the Planet (like clounds, groundTiles, decorations). I also modified the PlanetConfigs class, which loads the various PlanetConfig files...
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    Updates Destination: Sol World-Gen Modularization

    Weekly Update: In the past week, I began working on PlanetGenerators. These will allow modders to create custom types of Planets to generate in the world. So far, the PlanetGenerator class allows modders to set many of the properties of Planets, including size, orbit speed, config file, name...
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    Updates Destination: Sol World-Gen Modularization

    Weekly Update: In the past two weeks, I finished getting the SolarSystemGenerator class up and running, as well as getting the default SolarSystemGeneratorImpl set up to create a Solar System. Last week I finished setting up methods to position every object in the SolarSystem (including...
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    Updates Destination: Sol World-Gen Modularization

    Weekly Update: In the past week, I worked on setting up the SolarSystemGenerator abstract class so that it can handle generating all the aspects of a SolarSystem. I also did some work in WorldBuilder to develop the method for positioning SolarSystems in the world. So far, the...
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    Updates Destination: Sol World-Gen Modularization

    Weekly Update: In the past week, I have worked on designing the WorldBuilder class and the architecture of the project. The skeleton classes have been fleshed out more fully, included Javadoc and unit testing. Additionally, discussions were had in the Destination-Sol channel about how world-gen...
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    Updates Destination: Sol World-Gen Modularization

    Weekly Update: In the past week, I have worked on setting up a framework of classes which will compose the Destination: Sol world-gen. These main class I worked on is the WorldBuilder class, which will drive various Generator classes which create the world. I also set up a hierarchy of abstract...
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    Updates Destination: Sol World-Gen Modularization

    Project Details: https://trello.com/b/zXXWo0yn/gsoc-2021-destsol Proposal: https://docs.google.com/document/d/12KnOR3guxP6OKnrY9TX_29dOwVF7fi1Paa3bJNJS4qo/edit?usp=sharing Quick Summary: This project aims to create a modular framework for world generation in Destination: Sol. This will allow...
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