Resolved City map stuck at spawning

ronnietucker

New Member
Whenever I create a new City game it gets to the 'Awaiting Character Spawn' message and gets stuck.

There are no crash logs (as it never exits) but I've captured my terminal over the stuck window:
cities.jpg


I can try again and copy/paste the entire terminal output if that's better?

EDIT: I'm using the DEV version in Ubuntu 15.04
 

Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps
Yep just identified this yesterday :)

https://github.com/MovingBlocks/Terasology/issues/1928

It is fixed in the develop branch for the Cities module - which hasn't been released yet. I've played it from source and it works (I get the same issue with latest release / dev build)

Should be released relatively soon, I believe, @msteiger's call :)
 

Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps

ronnietucker

New Member

ronnietucker

New Member
Took some F12 screens, but I've no idea where the latest DEV build saves them to. There's no data/screenshots folder. :(
 

Cervator

Org Co-Founder & Project Lead
Contributor
Design
Logistics
SpecOps
Shadows (and lighting) is weird in general, we're aware, but nobody handy to fix in the near future :(

Screenshots on my system would go to C:\Users\Cervator\Saved Games\Terasology\screenshots - the path hasn't changed for ages. Alternatively you can run with -homedir to use the game dir for data as well. No need to worry about screenshots of shadows though.
 
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