So as usual there are some interesting MMOs floating around in crowdfunding land these days. Crowfall has stuck out to me, especially with their Kickstarter update today. Their angle is temporary campaign worlds with full PVP, VoxelFarm integration with destructible environments, and permanent resource-less housing worlds you build out with your winnings.
Honestly I haven't even paid attention to their races/classes much, I don't really care, all the fantasy MMOs are so similar there anyway
But the temporary campaign worlds stuck out as unusual, since often permanent sandboxy type worlds end up in a poor state like "explored" Minecraft worlds, or even overcrowded Ultimate Online servers in the old days when space for housing ran out. Yet completely instanced single player housing sucks too. Doesn't help much that you can invite a friend over to gape at your interior decorating skillzors.
With today's update they went into detail on the home worlds where each player essentially starts out with a mini Minecraft-like world they can customize at a high (terrain) and medium (structures) level. But furthermore you can join up in a single such world feudalism-style, swearing fealty to the lord or lady owning the holding (they call it kingdom, which is leading to lots of confusion - I'm attached to holdings!) or even join somebody at a lower level who got a province in said world to manage as their own. Everybody still has their own world if they want, or they can ignore it and just move stuff into somebody else's bigger world.
That is very similar to something I've wanted to achieve long-term with Terasology - organizing world holdings that way with NPCs starting out in charge if needed, players slowly taking over (and in turn get replaced by NPCs again if they go inactive). So I'm nerding out over it a little and wishing I could dedicate more time to finish everything logistics already so I could code content again
In the meantime I'm considering upping my standard "Interested in checking it out but will probably never get around to it" pledge to one of the 3-digit land holding head-start options so I'll actually be able to check out the system - since I'll never get around to it if I have to grind my way up to a holding size of interest. Could get me into the alpha as soon as late / after summer this year too if I go really nuts.
Anybody else pledging or interested in playing it in the future? I'll provide the overly expensive holding to get our guild started with some tax free benefits
Honestly I haven't even paid attention to their races/classes much, I don't really care, all the fantasy MMOs are so similar there anyway
But the temporary campaign worlds stuck out as unusual, since often permanent sandboxy type worlds end up in a poor state like "explored" Minecraft worlds, or even overcrowded Ultimate Online servers in the old days when space for housing ran out. Yet completely instanced single player housing sucks too. Doesn't help much that you can invite a friend over to gape at your interior decorating skillzors.
With today's update they went into detail on the home worlds where each player essentially starts out with a mini Minecraft-like world they can customize at a high (terrain) and medium (structures) level. But furthermore you can join up in a single such world feudalism-style, swearing fealty to the lord or lady owning the holding (they call it kingdom, which is leading to lots of confusion - I'm attached to holdings!) or even join somebody at a lower level who got a province in said world to manage as their own. Everybody still has their own world if they want, or they can ignore it and just move stuff into somebody else's bigger world.
That is very similar to something I've wanted to achieve long-term with Terasology - organizing world holdings that way with NPCs starting out in charge if needed, players slowly taking over (and in turn get replaced by NPCs again if they go inactive). So I'm nerding out over it a little and wishing I could dedicate more time to finish everything logistics already so I could code content again
In the meantime I'm considering upping my standard "Interested in checking it out but will probably never get around to it" pledge to one of the 3-digit land holding head-start options so I'll actually be able to check out the system - since I'll never get around to it if I have to grind my way up to a holding size of interest. Could get me into the alpha as soon as late / after summer this year too if I go really nuts.
Anybody else pledging or interested in playing it in the future? I'll provide the overly expensive holding to get our guild started with some tax free benefits