- Name: UberWaffe
- Social: https://github.com/UberWaffe
- From: SA
- Skills / Tools: Very limited Java & C#. Experience industrial control systems (mostly like assembler). (Yes, entirely the wrong side of programming, but meh.)
- Found via: Googled: 'dwarf fortress open source', was the forth link.
- Interests: Interested in Minecraft, Dwarf Fortress, and open source. Terasology is the perfect mix. Interested in working on liquid simulation (system), RPG style combat and skills (module), Firmament & Reflux Magic system (module), Steampunk and Arcanest (Lore).
- Extra: I'm terrible at completing things.
Liquid simulation (system)
Mainly just seeing if I can chip in on Dizzy's CA liquid simulation.
Immediate goal.
RPG style combat and skills (module)
The stereo-typical RPG skills, abilities, stats, combat, etc.
Far-off goal.
Steampunk and Arcanest (Lore)
Write an alternate lore & history for Terasology. For outright rejection / merging with current lore.
Mid-term goal.
Firmament & Reflux Magic system (module)
Implement a module that does a slightly-new take on magic. More an experiment than anything else.
Short-term goal.
Mainly just seeing if I can chip in on Dizzy's CA liquid simulation.
Immediate goal.
RPG style combat and skills (module)
The stereo-typical RPG skills, abilities, stats, combat, etc.
Far-off goal.
Steampunk and Arcanest (Lore)
Write an alternate lore & history for Terasology. For outright rejection / merging with current lore.
Mid-term goal.
Firmament & Reflux Magic system (module)
Implement a module that does a slightly-new take on magic. More an experiment than anything else.
Short-term goal.