theBoypui
New Member
I really want to try adding some sort of story into the game, these are my ideas for how it might be possible.
Looking at how the game plays, it's procedurally generated, so it's a little bit more difficult and counter to the system to make one singular plot, the way I understand it. My idea would be to do something a little different. Working with the idea of procedural generation, what if you had audio clips with little bits of story linked to different Systems or planets?
Disparate tiny stories scattered about the System, the player can shoot down special ships that drop loot that triggers the audio. Does this make sense? I really wanna see if this is at all possible, I'd be able to write and record these little stories if someone can program them in.
Looking at how the game plays, it's procedurally generated, so it's a little bit more difficult and counter to the system to make one singular plot, the way I understand it. My idea would be to do something a little different. Working with the idea of procedural generation, what if you had audio clips with little bits of story linked to different Systems or planets?
Disparate tiny stories scattered about the System, the player can shoot down special ships that drop loot that triggers the audio. Does this make sense? I really wanna see if this is at all possible, I'd be able to write and record these little stories if someone can program them in.