Ok, as promised during the meeting I have created this thread.
Here is a link to the GitHub repo with the code I'm focusing on:
https://github.com/MarcinSc/TerasologyPrime
Today I have:
1. Improved shadow rendering (tweaked settings a bit - see picture below for tree casting shadow).
2. Extracted secsy-network - module that adds networking capabilities to ES in my codebase.
3. Finally generated satisfiable branch/trunk structure for L-system generated trees. Effects as shown below.
Tomorrow I'm planning to add "leaves" to the tree.
Here is a link to the GitHub repo with the code I'm focusing on:
https://github.com/MarcinSc/TerasologyPrime
Today I have:
1. Improved shadow rendering (tweaked settings a bit - see picture below for tree casting shadow).
2. Extracted secsy-network - module that adds networking capabilities to ES in my codebase.
3. Finally generated satisfiable branch/trunk structure for L-system generated trees. Effects as shown below.
Tomorrow I'm planning to add "leaves" to the tree.