So it is no big surprise I play EVE. Although by "Play EVE" I really mean "log on occasionally to build ships for people and rarely ever undock to actually shoot at people"
I came across a very nice article I wanted to share: http://www.telegraph.co.uk/technology/video-games/10869361/Space-to-grow-The-continued-success-of-EVE-Online.html
We talked about related topics on IRC earlier today for a bit, like why other MMOs haven't been able to replicate EVE's own unique brand of success. Article mentions Minecraft as being a (small step) toward something more interesting than just another theme park MMO, and we quickly brought up Everquest Next as an interesting upcoming option. Although, who knows how they'll be able to put their MC-like terrain manipulation to use beyond a sandbox builder (how will the gameplay work?)
I've always been fascinated with EVE's setup and I suspect my disillusionment with other MMOs is in part because they're not as novel as EVE. Could be cool one day to adopt some of the concepts for a persistent voxel world
I came across a very nice article I wanted to share: http://www.telegraph.co.uk/technology/video-games/10869361/Space-to-grow-The-continued-success-of-EVE-Online.html
We talked about related topics on IRC earlier today for a bit, like why other MMOs haven't been able to replicate EVE's own unique brand of success. Article mentions Minecraft as being a (small step) toward something more interesting than just another theme park MMO, and we quickly brought up Everquest Next as an interesting upcoming option. Although, who knows how they'll be able to put their MC-like terrain manipulation to use beyond a sandbox builder (how will the gameplay work?)
I've always been fascinated with EVE's setup and I suspect my disillusionment with other MMOs is in part because they're not as novel as EVE. Could be cool one day to adopt some of the concepts for a persistent voxel world