I had a thought while working on the faceted world generation to provide the ability to tweak the settings of world generation on by tapping in to the existing configuration system and provide sliders to impact the world. Right now, this is just a proof of concept as I had to hack a couple things to make it work. Here is a teaser:
Current oceans (depth 32):
Oceans depth 5
Oceans depth 16
Oceans depth 128 (the ocean floor went out of chunk view range)
Current oceans (depth 32):
Oceans depth 5
Oceans depth 16
Oceans depth 128 (the ocean floor went out of chunk view range)
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