Name: Game Mode Config
Summary: How do you select and possibly later tweak what makes up a game mode (or "world options")
Scope: Engine
Current Goal: Enhance Start Playing / Create World GUI pieces with more world options (like the flat world option)
Phase: Inception
Curator:
Related: Modding Arc (in particular since core content is also structured like mods)
This is meant to be more about how you select and configure a game mode than about making a game mode work. I figure rather than necessarily have "Free Style", "Zombie Survivor", "Untrue Tao", etc we could provide a setting for each substantial piece of content with alternatives:
Summary: How do you select and possibly later tweak what makes up a game mode (or "world options")
Scope: Engine
Current Goal: Enhance Start Playing / Create World GUI pieces with more world options (like the flat world option)
Phase: Inception
Curator:
Related: Modding Arc (in particular since core content is also structured like mods)
This is meant to be more about how you select and configure a game mode than about making a game mode work. I figure rather than necessarily have "Free Style", "Zombie Survivor", "Untrue Tao", etc we could provide a setting for each substantial piece of content with alternatives:
- Inventory - infinite / normal (MCish) / limited (vastly less space, weight impact) / hard core (two hands + whatever slots you gain from equipment)
- Item Browser - on / off
- "Monsters" - none / passive / normal / aggressive
- Death - no loss / drop items / more severe / permadeath
- World type - normal / flat